{"schema":"https://ver.cy/schemas/card/1.0.0","id":"vr.tr.man-artifact","code":"thing-man-artifact","url":"https://ver.cy/models/thing/man-artifact/","name":"man","alternateNames":["bishop","black","castle","rook","checker","chequer","chessman","chess piece","king","knight","horse","piece"],"kind":"thing","status":"published","version":"0.1.0-research.1","language":"en","classifiers":{"family":"Thing Registry","category":"Physical world and living systems","entryKind":"noun.artifact","plane":"PHY","domain":["PHY.OBJ"],"industry":[],"navPath":"","tags":["artifact"],"facets":{"substance":"material","origin":"manufactured","agency":"inert","mobility":"portable","scale":"handheld","affordances":["graspable"]}},"whatItIs":"A man is a discrete playing piece used in certain board games, whose position, movement, or removal represents part of the game state under its rules.","purpose":"Enable an agent to recognise a physical board-game man, determine its role and current play state, and identify the actions permitted by the applicable game rules.","scope":{"in":["Physical pieces used as men in board games","Piece identity, side affiliation, and distinguishability within a playing set","Placement on the board or in reserves, captured areas, and other game-defined locations","Game-specific rank, promotion, movement, and removal states","Physical suitability for identification, placement, and manipulation during play"],"out":["A human participant or male person","The board, its geometry, and its markings as separate equipment","The complete rules and state of a game session","Dice, timers, and scoring accessories whose role is not that of a playing man","Digital representations of playing pieces as software artifacts","Commercial product lines and complete game sets as catalogue entities"],"boundaries":[]},"distinguishingFeatures":["The applicable game treats the object as a playing piece with a rule-defined role, rather than merely as decoration or an accessory.","Its location, presence, orientation, or rank can represent part of the game's position.","Its identity depends on an assigned game role; a figurine with the same appearance is not sufficient evidence.","The word 'man' must be interpreted within the game: it may denote a playing piece broadly or a particular rank.","A pawn is a possible game-specific interpretation, not the default meaning of this registry entry."],"structure":{"bundles":[{"id":"game-role-and-recognition","name":"Game role and recognition","description":"Establish what 'man' means in the relevant game and how this piece is recognised.","layers":[{"id":"term-and-role","name":"Term and role","description":"Bind the piece designation to a specific rules context.","findings":[{"id":"meaning-of-man","name":"Meaning of man","description":"Record whether 'man' is a general playing-piece term or a narrower game-specific designation.","questions":[{"text":"Which game and ruleset establish this object's role as a man?","id":"meaning-of-man-q01","kind":"provenance"},{"text":"Does 'man' include every playing-piece rank here or only a specified subset?","id":"meaning-of-man-q02","kind":"definition"}]}]},{"id":"visible-role-and-side","name":"Visible role and side","description":"Describe the cues that distinguish this man from pieces with other roles or affiliations.","findings":[{"id":"recognition-mapping","name":"Recognition mapping","description":"Connect observable markings and form to assigned role and side without assuming colour alone is decisive.","questions":[{"text":"Which shapes, markings, colours, or tactile features identify the piece's role and side?","id":"recognition-mapping-q01","kind":"definition"},{"text":"Under the intended viewing and handling conditions, can it be confused with another piece in the set?","id":"recognition-mapping-q02","kind":"boundary"}]}]}]},{"id":"position-and-permitted-play","name":"Position and permitted play","description":"Relate the physical man to the current position and applicable actions.","layers":[{"id":"position-membership","name":"Position membership","description":"Locate the man within the board or a meaningful off-board area.","findings":[{"id":"location-and-availability","name":"Location and availability","description":"Record the piece's position and participation state using the game's own location conventions.","questions":[{"text":"Which board location or off-board area currently contains this man?","id":"location-and-availability-q01","kind":"measurement"},{"text":"Does that location make it active, available to enter play, removed, or otherwise classified by the rules?","id":"location-and-availability-q02","kind":"definition"}]}]},{"id":"rule-dependent-actions","name":"Rule-dependent actions","description":"Determine available operations from role, position, and game context.","findings":[{"id":"action-eligibility","name":"Action eligibility","description":"Link permitted manipulation to the rules and current game state instead of treating physical movability as permission.","questions":[{"text":"Given its role and the current turn, which moves, captures, placements, or removals are permitted?","id":"action-eligibility-q01","kind":"action"},{"text":"What additional game-state information is required before authorising an action involving this man?","id":"action-eligibility-q02","kind":"boundary"}]}]}]},{"id":"rank-and-physical-representation","name":"Rank and physical representation","description":"Track rule-defined changes to a man's status and how those changes are physically shown.","layers":[{"id":"rank-transitions","name":"Rank transitions","description":"Establish whether the game gives this man mutable ranks or roles.","findings":[{"id":"promotion-applicability","name":"Promotion applicability","description":"Record rank changes only where the rules define them, including any effect on the term 'man'.","questions":[{"text":"Can this piece change rank or role, and what event permits or requires that change?","id":"promotion-applicability-q01","kind":"action"},{"text":"After that change, does the ruleset still call the piece a man?","id":"promotion-applicability-q02","kind":"boundary"}]}]},{"id":"state-display","name":"State display","description":"Map game identity to the physical convention used to display it.","findings":[{"id":"physical-state-convention","name":"Physical state convention","description":"Identify any agreed use of replacement pieces, stacking, inversion, or markers to represent a changed state.","questions":[{"text":"What physical convention, if any, indicates the man's current rank or changed role?","id":"physical-state-convention-q01","kind":"definition"},{"text":"When that convention uses several objects or a replacement, which physical objects represent the single playing piece?","id":"physical-state-convention-q02","kind":"boundary"}]}]}]},{"id":"board-fit-and-set-integrity","name":"Board fit and set integrity","description":"Assess whether the man remains usable on its board and coherent within its playing set.","layers":[{"id":"placement-and-handling","name":"Placement and handling","description":"Evaluate fit, stability, and access at the board's playing locations.","findings":[{"id":"usable-board-occupancy","name":"Usable board occupancy","description":"Assess the man's dimensions and placement behaviour against the board and any permitted shared occupancy.","questions":[{"text":"What are its base dimensions and height in millimetres relative to the intended board locations?","id":"usable-board-occupancy-q01","kind":"measurement"},{"text":"Can it be placed and picked up in a crowded legal position without displacing neighbours or making its location ambiguous?","id":"usable-board-occupancy-q02","kind":"action"}]}]},{"id":"damage-and-substitution","name":"Damage and substitution","description":"Judge whether wear or replacement affects the faithful physical representation of play.","findings":[{"id":"identity-preserving-replacement","name":"Identity-preserving replacement","description":"Assess damage and substitute pieces by their effect on role recognition, placement, and state representation.","questions":[{"text":"Do wear, missing markings, deformation, or breakage make this man's role, side, or position unclear?","id":"identity-preserving-replacement-q01","kind":"measurement"},{"text":"What replacement can preserve its role, affiliation, and current state under the applicable play conventions?","id":"identity-preserving-replacement-q02","kind":"action"}]}]}]},{"id":"evidence-and-external-alignment","name":"Evidence and external alignment","description":"What the world already says about this thing, gathered so the model can be checked against it.","layers":[{"id":"reported-evidence","name":"Reported evidence","description":"Findings from the breadth pass, kept separate from the structural claims.","findings":[{"id":"evidence-confidence-notes","name":"Check these first","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these check these first hold for the sense of man this model covers, and on what evidence?","id":"evidence-confidence-notes-q01","kind":"provenance"}]},{"id":"evidence-kinds","name":"Kinds and varieties","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these kinds and varieties hold for the sense of man this model covers, and on what evidence?","id":"evidence-kinds-q01","kind":"provenance"}]},{"id":"evidence-standards-and-regulation","name":"Standards and regulation","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these standards and regulation hold for the sense of man this model covers, and on what evidence?","id":"evidence-standards-and-regulation-q01","kind":"provenance"}]},{"id":"evidence-real-world-use","name":"Real-world use","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these real-world use hold for the sense of man this model covers, and on what evidence?","id":"evidence-real-world-use-q01","kind":"provenance"}]},{"id":"evidence-failure-modes-and-hazards","name":"Failure modes and hazards","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these failure modes and hazards hold for the sense of man this model covers, and on what evidence?","id":"evidence-failure-modes-and-hazards-q01","kind":"provenance"}]},{"id":"evidence-regional-variation","name":"Regional variation","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these regional variation hold for the sense of man this model covers, and on what evidence?","id":"evidence-regional-variation-q01","kind":"provenance"}]},{"id":"evidence-neighbours","name":"Neighbouring kinds and how to tell them apart","description":"Recalled without web access and unsourced; every item is a lead to verify.","questions":[{"text":"Which of these neighbouring kinds and how to tell them apart hold for the sense of man this model covers, and on what evidence?","id":"evidence-neighbours-q01","kind":"provenance"}]}]}]}]},"agentConduct":{"may":["Move a playing piece on a player's behalf with their consent and within the game's rules.","Recognize pieces on a board and record their positions."],"mustNot":["Move, add or remove pieces illegally or while the opponent is not looking.","Give outside assistance to a player in a competition where it is forbidden.","Misreport positions when recording or broadcasting a game.","Leave small pieces where young children can swallow them."],"requiresHuman":["Ruling on a disputed move or position in a competitive game."]},"ethics":{"considerations":["Fair play depends on pieces being moved openly and by the rules.","Old carved sets can be cultural objects of value."],"affectedParties":["Players","Arbiters and organizers","Young children"]},"owners":{"steward":"The owner of the game set; in a competition the arbiter answers for the game.","roles":[],"masterSystems":[]},"relations":[{"target":"oewn-03419072-n","type":"parent","note":"registry parent class"}],"interaction":{"identity":{"applicability":"required","items":["Vercy registry: vr.tr.man-artifact","Open English WordNet: oewn-03721866-n"]},"properties":{"applicability":"required","items":["Applicable game and ruleset: Game identity, rules edition, and declared variant","Piece role or type: Ruleset-defined designation","Side affiliation: Associated side, neutral, shared, unassigned, or unknown","Recognition cues: Shape, colour, symbols, relief, texture, or combinations","Play location: Board location or game-defined off-board area","Rank or promotion state: Ruleset-defined rank, not applicable, or unknown","Board footprint: Base width and depth, or diameter, in mm","Handling height: mm","Play fitness: Usable, ambiguous identity, unstable placement, damaged, or unassessed"]},"recognition":{"applicability":"required","items":["A small disc, counter or figure used as a piece, such as in draughts or nine men's morris.","Usually in two contrasting colours, one for each player."]},"capabilities":{"applicability":"required","items":["Identify the piece's role and side from its physical cues and game context.","Place or move it between locations when the game state and rules permit.","Capture, remove, return, or transfer it where those operations exist in the ruleset.","Represent a permitted promotion or rank change using an agreed physical convention.","Check its fit and distinguishability alongside the board and other pieces.","Replace an unusable or missing man while preserving an unambiguous game role and state."]},"hazards":{"applicability":"required","items":["Small pieces can be a choking hazard for young children.","Lost or misplaced pieces can change the game state and cause disputes."]},"interfaces":{"applicability":"required","items":["ISO 8124-1, issued by the International Organization for Standardization, addresses mechanical and physical safety requirements when a playing piece falls within its scope as a toy or toy component."]},"context":{"applicability":"required","items":["A man is used on a board or other defined playing surface to represent a participant's units or resources.","Its location, movement, promotion or removal records changes in game state under the rules of the particular game."]}},"sources":[{"title":"Open English WordNet 2024, synset oewn-03721866-n","url":"https://en-word.net/id/oewn-03721866-n","note":"sense and gloss of the concept"},{"title":"Wiktionary: man","url":"https://en.wiktionary.org/wiki/man","note":"word senses and usage"}],"openQuestions":["Which authoritative game glossaries establish the breadth of 'man' and its narrower rank-specific uses?","Where should this registry entry's boundary fall for tokens used only to track scores or other quantities rather than participate in board positions?","Which rulesets require special treatment of stacked men, shared locations, or changes in side affiliation?","Which game-specific equipment rules, if any, constrain dimensions, appearance, or replacement conventions?","Does an existing Vercy world model already cover this board-game-piece concept and therefore provide the required single source of truth?"],"resources":{"spec":"/models/things/publications/thing-man-artifact/spec.json"},"provenance":{"origin":"thing registry research (pass 2)","builtFrom":["models/things/publications/thing-man-artifact/spec.json"],"providers":["Codex"],"researchStatus":"unreviewed","generatedAt":"2026-09-12T11:09:29Z","builder":"tools/build_cards.py@1.0.0"},"completeness":{"sections":{"classifiers":"filled","whatItIs":"filled","purpose":"filled","distinguishingFeatures":"filled","structure":"filled","agentConduct":"filled","ethics":"filled","owners":"filled","relations":"filled","interaction.identity":"filled","interaction.properties":"filled","interaction.recognition":"filled","interaction.capabilities":"filled","interaction.hazards":"filled","interaction.interfaces":"filled","interaction.context":"filled","sources":"filled"},"notes":{"_gate":"Published through the thing publication gate 1.0 on 2026-10-07T12:16:27+00:00: completeness 1.00; sense: WordNet gloss; 2 live sources; review by codex: pass"},"score":1.0}}