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Research draft

tug of war

vr.tr.tug-of-war · ACT.ACT

Enable an agent to recognise, assess and support a tug-of-war contest by recording its opposing sides, shared rope, pulling conditions, governing rules and observable outcome.

Thing Registry Activities and processes

Research draft, second pass

A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.

recalled by Codex without web access - no source was read

Researched by: Codex

Purpose and description

Enable an agent to recognise, assess and support a tug-of-war contest by recording its opposing sides, shared rope, pulling conditions, governing rules and observable outcome.

Tug of war is a contest in which two opposing teams pull on opposite ends of a rope, each attempting to draw the other team across a designated boundary or move a rope marker beyond a prescribed position.

It can be Check that opposing sides, the shared rope and the victory condition define a tug-of-war contest.; Compare participant assignments and equipment against the chosen rules or local agreement.; Record rope movement, commands and incidents throughout a pull.; Identify conditions that require a readiness check or a request to stop.; Evaluate a claimed result against the reference marks and applicable decision procedure.; Prepare a reset or subsequent pull while preserving the previous pull's evidence..

Distinguishing features

Opposing sides directly contest movement through the same rope, rather than comparing separate strength performances.

Each side attempts to move the contested rope toward its own end against the other side's resistance.

Success depends on an agreed displacement or other contest-ending decision, rather than merely sustaining rope tension.

A shared hauling task lacks the opposing victory objectives that identify tug of war.

The model represents the contest activity, rather than treating its rope, teams or venue as the registered thing.

Scope

+ Opposing sides, participant assignments and positions along the rope

+ Shared rope, reference marks and pulling area

+ Coordinated pulling, traction and movement during a pull

+ Applicable rules, commands, infringements and outcome decisions

+ Readiness, interruption and termination of individual pulls

- Rope manufacture and general rope engineering

- Athlete medical diagnosis and treatment

- Tournament administration beyond its constraints on this contest

- General strength-training programmes

- Metaphorical tug of war between competing interests

Characteristics

Contest form
organised sport | informal game | other declared variant Determines which rules and evidence must be obtained before judging eligibility or outcomes.
Governing rules
Applicable rule document and version, or recorded local agreement Makes victory conditions, permitted techniques and official decisions interpretable.
Active pullers per side
Number of people on each side for the current pull Identifies the actual opposition and supports checks against the selected contest format.
Puller positions
Ordered participant positions from the centre toward each rope end, including any designated anchor Supports assessment of coordination, role assignments and position-specific requirements.
Rope reference displacement
Metres along the pulling axis from a declared starting reference, with direction and observation time Provides evidence for progress and displacement-based victory decisions.
Pulling surface
Recorded surface material and condition Affects traction and the relevance of footwear and venue requirements.
Pull phase
preparation | ready | active | interrupted | completed | abandoned Determines whether starting, judging, stopping or resetting is appropriate.
Decision status
undecided | provisional | confirmed | disputed | void Separates observed rope movement from an accepted result.

Also called

Tug of war in the Basque CountryTugging rituals and games

Where this came from

wikidata · CC0 1.0

Drafted structure

Bundle to layer to finding to question, as the second pass will find it: 6 bundles · 11 layers · 18 findings · 28 questions.

Contest identity and rules Establishes which tug-of-war variant is being represented and what makes its result valid.

The name alone does not establish team composition, permitted technique or a winning threshold.

Physical contest boundary

Separates the opposing rope-pulling activity from adjacent activities and figurative uses.

Opposed shared-rope objective

Record the shared rope and the opposing movement objectives that identify this activity as tug of war.

  1. Are the sides pulling the same rope toward opposing ends with competing victory objectives? definition
  2. Does this record describe one pull, a match containing several pulls or the activity type? boundary

Applicable contest agreement

Identifies the authority and local choices that govern the contest.

Rules and variant selection

Record the governing rules or agreed informal conditions without assuming that one sporting format applies universally.

  1. Which rule document and version, or explicit local agreement, governs this contest? provenance
  2. Which departures from that rule set were agreed, and by whom? boundary
Sides and pulling roles Represents who pulls for each side and how participants are arranged.

Tug of war depends on opposing groups transmitting coordinated effort through one rope.

Side composition

Captures active participants and the conditions under which they may compete.

Active lineups and eligibility

Record each side's current pullers and any applicable count, classification or weighing requirements.

  1. Who is actively pulling for each side in this pull, and how many pullers does each side have? measurement
  2. What participant or team eligibility requirements apply, and what evidence establishes compliance? provenance

Rope order and coordination

Represents positions and signals through which a side organises its effort.

Positions and team signals

Record the order of pullers, any designated anchor and the signals used to coordinate the side.

  1. What is the participant order from the centre toward each rope end, and is an anchor role designated? definition
  2. Who may direct coordinated pulling, and which signals distinguish team instructions from official commands? action
Rope and pulling ground Captures the shared pulling medium and the physical references needed to conduct and judge a pull.

Rope suitability, traction and reference placement directly affect whether the contest can proceed and be evaluated.

Rope condition and handling

Describes the rope in use and the handling constraints applicable to it.

Rope readiness

Record rope identity, relevant dimensions, observed condition and applicable grip or body-contact restrictions.

  1. What rope dimensions and condition have been checked against the requirements for this contest? measurement
  2. Which grips, wraps or body contacts are permitted, and who checks them before starting? action

Surface and reference geometry

Establishes the pulling axis, traction conditions and marks used to assess movement.

Ground and mark alignment

Record surface conditions and the relationship between rope marks, ground references and the agreed winning threshold.

  1. Where are the starting reference and winning thresholds, and how are their positions established? measurement
  2. What surface conditions, obstacles or space constraints require correction before the pull? action
Pull execution and control Tracks starting, active opposition and interruption as an individual pull unfolds.

The meaning of movement or an incident depends on whether pulling was authorised and which phase was active.

Start and active movement

Connects readiness and start commands to observable rope displacement.

Authorised start and progress

Record the initial alignment, the start authority and subsequent movement relative to the agreed reference.

  1. What readiness conditions and command authorise the sides to begin the contested pull? action
  2. How far and in which direction has the designated rope reference moved since the authorised start? measurement

Incidents and interruption

Captures loss of control, suspected infringements and conditions requiring a stop decision.

Stop trigger and response

Record incidents such as falls, suspected rope damage or prohibited handling, together with the authorised response.

  1. What happened, when did it happen, and who observed the incident? provenance
  2. Under the applicable procedure, does the incident require a warning, stop, restart or termination, and who may decide? action
Result and next pull Connects the end of a pull to its accepted outcome and any subsequent contest action.

Observed displacement, an official decision and a match result are related but distinct records.

Pull decision evidence

Preserves the basis and authority for declaring the pull's outcome.

Winning condition or other ending

Record whether the pull ended through the agreed movement threshold, an infringement decision or another authorised condition.

  1. Which ending condition was met, and what observation or decision supports that conclusion? provenance
  2. Who confirmed the outcome, and is it accepted, provisional, disputed or void? provenance

Reset and match continuity

Determines how a completed or interrupted pull affects what happens next.

Next-pull readiness and score

Record the pull's contribution to any enclosing match and the required conditions for restarting or beginning another pull.

  1. How does this pull affect the match score or completion condition under the selected format? measurement
  2. Before another pull, what requirements apply to end changes, reference alignment, participant changes and readiness checks? action
Evidence and external alignment What the world already says about this thing, gathered so the model can be checked against it.

A model that cannot be lined up against existing standards, identifiers and practice cannot be adopted by anyone who already uses them.

Reported evidence

Findings from the breadth pass, kept separate from the structural claims.

Check these first

Recalled without web access and unsourced; every item is a lead to verify.

  • This describes the physical activity and sport, rather than a particular match, historical event or figurative struggle.
  • Exact rope specifications, pulling distances, weight classes and permitted techniques should be checked against the applicable TWIF rule edition.
  • Traditional practices differ locally; their rules and cultural meanings require community-specific sources.
  1. Which of these check these first hold for the sense of tug of war this model covers, and on what evidence? provenance

Kinds and varieties

Recalled without web access and unsourced; every item is a lead to verify.

  • Outdoor tug of war
  • Indoor tug of war
  • Informal recreational tug of war
  1. Which of these kinds and varieties hold for the sense of tug of war this model covers, and on what evidence? provenance

Standards and regulation

Recalled without web access and unsourced; every item is a lead to verify.

  • The Tug of War International Federation (TWIF) issues rules for international competition covering teams, equipment, weight classes, conduct and judging.
  1. Which of these standards and regulation hold for the sense of tug of war this model covers, and on what evidence? provenance

Real-world use

Recalled without web access and unsourced; every item is a lead to verify.

  • Organised competitive sport
  • School and community games
  • Team-building activities
  • Traditional festivals and communal ceremonies
  1. Which of these real-world use hold for the sense of tug of war this model covers, and on what evidence? provenance

Typical measurements

Recalled without web access and unsourced; every item is a lead to verify.

  • Competitors pulling per team - 8 in standard TWIF competition; variable in informal games - people
  • Combined team body mass - Limited by the competition's weight class - kg
  1. Which of these typical measurements hold for the sense of tug of war this model covers, and on what evidence? provenance

Failure modes and hazards

Recalled without web access and unsourced; every item is a lead to verify.

  • Rope failure can cause sudden falls and recoil injuries.
  • Wrapping the rope around hands or limbs can cause entrapment and severe injury.
  • Participants can sustain muscle strains and joint injuries during pulling.
  • Loss of footing or sudden release of tension can cause falls and collisions.
  • Friction against the rope can cause skin abrasions or burns.
  1. Which of these failure modes and hazards hold for the sense of tug of war this model covers, and on what evidence? provenance

Regional variation

Recalled without web access and unsourced; every item is a lead to verify.

  • International competition uses codified sporting rules, while local games may vary in team size, equipment and winning conditions.
  • Traditional tugging practices in parts of East and Southeast Asia can have ritual and communal significance.
  • Tug of war also appears in Highland games and other local sporting festivals.
  1. Which of these regional variation hold for the sense of tug of war this model covers, and on what evidence? provenance

Neighbouring kinds and how to tell them apart

Recalled without web access and unsourced; every item is a lead to verify.

  • Rope pulling - Rope pulling includes work and exercise without opposing teams or a competitive displacement objective.
  • Tug of war as a metaphor - The metaphor describes competing interests or influence without requiring a physical rope contest.
  1. Which of these neighbouring kinds and how to tell them apart hold for the sense of tug of war this model covers, and on what evidence? provenance

What the second pass must settle

  • Does the registry intend tug of war to cover all physical rope-pulling contest variants or a particular codified sport?
  • Which authoritative sources should establish rule-dependent dimensions, team classifications, techniques and victory thresholds?
  • Which informal variants require additional representation beyond two opposing sides pulling a shared rope?
  • What sourced procedures should govern rope inspection, incident response and controlled stopping in each supported setting?
  • Does an existing Vercy world model already cover this concept, requiring this registry entry to link to it?