fantasy
Let an agent explain the fantasy genre and its subgenres and conventions, identify works and creators with sources, describe fantasy across media including games, and support readers, viewers, players and writers.
Bundle → Layer → Finding → Questions Filled
4 bundles · 8 layers · 8 findings · 16 questions
Understand What fantasy is.
Genre
Genre and conventions.
Genre
Genre.
- What defines fantasy as a genre, and how does it differ from science fiction and horror? definition
- Is the fiction genre or the psychological sense meant? boundary
Subgenres
Subgenres.
Subgenres
Subgenres.
- How do high, low, urban, dark and science fantasy differ, and what other subgenres exist? provenance
- Which entry fits a specific subgenre? action
Explore Works and media.
Works
Works and creators.
Works
Works.
- Which works and creators are central to fantasy in literature, film and television, according to critics and scholars? provenance
- Which entry fits a specific work? action
Games
Fantasy games.
Games
Games.
- How does fantasy appear in video games and tabletop games, and what are the main forms? provenance
- Which entry fits a specific game? action
Create Writing and worldbuilding.
Write
Writing fantasy.
Write
Writing.
- How can writers approach worldbuilding, magic systems and mythic sources? action
- Which entry fits creative writing? action
Recommend
Recommendations.
Recommend
Recommendations.
- Which fantasy works might suit this reader or player, considering age and taste? action
- Which age ratings apply? boundary
Learn History and study.
History
History of the genre.
History
History.
- How did fantasy develop from myth and romance to modern genre fiction, and how do traditions outside the West contribute? provenance
- Which references are standard? provenance
Study
Scholarship.
Study
Scholarship.
- How do scholars analyse fantasy, and what debates exist about its value and themes? provenance
- Which misconceptions arise? provenance
Classifiers Filled
- Family
- Thing Registry
- Category
- Information and virtual systems
- Entry kind
- thing
- Plane
- INF
- Domain
- INF.MED
- Other names and narrower kinds
- contemporary fantasy video game, science fantasy video game, dark fantasy video game, magical girl video game, low fantasy video game, urban fantasy video game, high fantasy video game, fantasy television program, isekai anime television program, werewolf television program, fantasy epic television program, dark fantasy television program
What it is Filled
A genre of fiction set in imagined worlds or featuring magic, mythical creatures and supernatural elements, in literature, film, television, games and art, with subgenres including high and epic fantasy, low fantasy, urban and contemporary fantasy, dark fantasy, science fantasy and magical girl stories, and forms such as fantasy video games; fantasy draws on myth, folklore and legend and is one of the most popular genres in publishing and media.
Why it exists Filled
Let an agent explain the fantasy genre and its subgenres and conventions, identify works and creators with sources, describe fantasy across media including games, and support readers, viewers, players and writers.
Distinguishing features Filled
- Magic and the supernatural
- Worldbuilding
- Mythic roots
- Cross-media presence
What robots and AI may and may not do Filled
Must not
- Reproduce copyrighted fantasy texts or art.
- Confuse the genre with the psychological sense of fantasy.
- Overlook non-Western fantasy traditions.
- Misattribute works or invent sequels as real.
Only with a human decision
- Publishing fan works commercially.
May
- Describe fantasy fiction, its subgenres and works, crediting authors.
- Recommend fantasy works suited to a reader's age and tastes.
- Warn about spoilers before revealing plots.
Moral aspects Filled
- Authors and artists depend on credit and rights.
- Fantasy draws on myths that belong to living cultures.
Who is affected
- Authors and artists
- Readers and fans
- Source cultures
Owners Filled
Steward
Nobody owns the genre; rights holders own works.
Links to other meta-models Filled
parent
- Q1057172 - registry parent class
related
- fantasy literature - category
- popular culture - fantasy in mass media
- fantasy - the psychological sense of fantasy
- music - soundtracks and fantasy in music
What else AI and robots need to interact with it Filled
Identity and identifiers required Filled
- Vercy registry: vr.tr.fantasy
- Wikidata: Q132311 (https://www.wikidata.org/wiki/Q132311)
Direct properties not applicable Not applicable
Not applicable
Plane INF: no invented physical properties.
Recognition optional Filled
- Magic, imagined worlds, supernatural elements
- Draws on myth and folklore
- Science fiction relies on speculative science; horror aims at fear
- Not physical; stories in various media.
Capabilities and actions required Filled
- explain the genre and subgenres
- identify works
- describe fantasy across media
- support audiences and writers
Hazards and failure modes required Filled
- Confusing the genre with the psychological sense
- Overlooking non-Western fantasy traditions
- Spoilers and misattribution
Standards and interfaces required Filled
- Age ratings for games and films
- Copyright and adaptation rights
- No regulation of the genre
Context of use required Filled
- Fiction with magic and imagined worlds.
- high and epic fantasy
- low and urban fantasy
- dark fantasy and science fantasy
- children and young adult fantasy
- fantasy video games and role-playing games
Sources Filled
- Wikidata item Q132311: fantasy - identity and sense of the item
- Wikipedia: Fantasy - general description of the item
Open questions
- Should each subgenre be a separate entry?
- How should bibliographies be linked?
- How should game databases be linked?
Machine files
Provenance
thing registry research (pass 2) · unreviewed
Built from: models/things/publications/thing-q132311/spec.json