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pawn

vr.tr.pawn · thing-q135

Enable an AI agent to recognise a physical chess pawn, assess its usability and game status, and determine which handling or play actions are permitted.

Thing Registry Physical world and living systems PHY.OBJ

Bundle → Layer → Finding → Questions Filled

5 bundles · 9 layers · 16 findings · 26 questions

Pawn recognition Establishes why this physical piece is understood to be a pawn.

Set-relative identity

Interprets shape and markings using the piece's set conventions.

Pawn identification evidence

Record the evidence supporting pawn identification and any competing interpretation.

  1. Which shape, marking or set convention identifies this piece as a pawn? definition
  2. Could it be confused with another piece in this set, and what observation resolves that ambiguity? boundary

Designation and substitution

Distinguishes manufactured appearance from an assigned game role.

Declared pawn role

Record whether the piece is a conventional pawn, a substitute pawn or a pawn-shaped representative of another role.

  1. What declaration or game record establishes the role this physical piece currently represents? provenance
  2. Does its current role agree with its appearance, or must an agent preserve an explicit exception? boundary
Physical play fitness Assesses whether the pawn can be recognised, placed and moved reliably on the intended board.

Square fit and stability

Relates the pawn's footprint and standing behaviour to the board in use.

Unambiguous square occupancy

Record whether the pawn stands securely with a clear square assignment beside neighbouring pieces.

  1. What is the pawn's base width relative to the usable width of a board square? measurement
  2. Can it stand on its intended square without leaning, overlapping adjacent pieces or obscuring its placement? boundary

Recognition and grasp condition

Examines damage or wear that affects pawn identification and manipulation.

Pawn usability defects

Record defects that obscure pawn or side identity, or prevent reliable movement among nearby pieces.

  1. Which worn, missing or altered features make its pawn identity or side assignment uncertain? boundary
  2. Can the intended human or robotic handler lift and replace it without disturbing neighbouring pieces? action
Pawn play context Connects the pawn to the game evidence needed to evaluate its actions.

Side, square and direction

Establishes the pawn's location and orientation within a referenced position.

Position grounding

Record the assigned side, observed square and applicable direction of advance without reconstructing the entire game here.

  1. Which side and board square are assigned to this pawn in the referenced position? provenance
  2. How does the selected ruleset and board orientation establish this pawn's forward direction and promotion boundary? definition

Move eligibility evidence

Identifies the position and history evidence required for pawn-specific actions.

Candidate action validation

Record supported candidate actions and unresolved dependencies, referring final legality to the game model.

  1. Which advances and captures are supported by the current occupancy, turn and king-safety constraints? action
  2. What position or history evidence establishes eligibility for an initial extended advance or en passant under the selected ruleset? provenance
  3. Which candidate actions must remain undecided because the relevant game evidence is missing? boundary
Capture and promotion transitions Tracks changes that separate a physical pawn's continued existence from its participation as a pawn in a game.

Capture and removal

Connects confirmed capture events to removal of the correct physical piece.

Captured pawn disposition

Record the evidence for capture and the pawn's resulting physical location.

  1. Which confirmed game event establishes that this pawn has been captured? provenance
  2. Which physical pawn must be removed, including when the capture destination differs from the captured pawn's square? action

Promotion and representation

Separates the promotion decision from the physical means of representing the resulting role.

Promotion role handoff

Record promotion eligibility, the selected resulting role and how that role is represented physically.

  1. Has the pawn met the selected ruleset's promotion conditions, and which resulting roles are permitted? action
  2. Will the pawn be replaced or explicitly redesignated, and how will the resulting role remain unambiguous? action
  3. After promotion, which record follows the physical pawn and which follows the piece participating in the game? boundary
Evidence and external alignment What the world already says about this thing, gathered so the model can be checked against it.

Reported evidence

Findings from the breadth pass, kept separate from the structural claims.

Kinds and varieties

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these kinds and varieties hold for the sense of pawn this model covers, and on what evidence? provenance

Identifiers and schemes

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these identifiers and schemes hold for the sense of pawn this model covers, and on what evidence? provenance

Standards and regulation

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these standards and regulation hold for the sense of pawn this model covers, and on what evidence? provenance

Real-world use

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these real-world use hold for the sense of pawn this model covers, and on what evidence? provenance

Typical measurements

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these typical measurements hold for the sense of pawn this model covers, and on what evidence? provenance

Failure modes and hazards

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these failure modes and hazards hold for the sense of pawn this model covers, and on what evidence? provenance

Regional variation

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these regional variation hold for the sense of pawn this model covers, and on what evidence? provenance

Neighbouring kinds and how to tell them apart

Reported by the breadth pass; each item needs checking against its source before it becomes normative.

  1. Which of these neighbouring kinds and how to tell them apart hold for the sense of pawn this model covers, and on what evidence? provenance

Classifiers Filled

Family
Thing Registry
Category
Physical world and living systems
Entry kind
thing
Plane
PHY
Domain
PHY.OBJ
Other names and narrower kinds
rook pawn, passed pawn, backward pawn, isolated pawn, hanging pawn, white pawn, black pawn, king pawn, queen pawn, connected pawns

What it is Filled

A pawn is the shortest and most numerous chessman in a standard set: eight matching pieces per colour that start on the second rank (White) or seventh rank (Black) and that, uniquely, move one square forward, capture one square diagonally, may step two squares from the starting rank, may capture en passant, and promote on the last rank, as defined in the FIDE Laws of Chess.

In scope

  • Identification as a pawn within a particular chess set
  • Physical features that affect recognition, stability and handling
  • Assignment to a side and orientation relative to its direction of advance
  • Position and pawn-specific eligibility within a referenced game
  • Capture, removal and promotion transitions affecting this piece

Out of scope

  • The chessboard's construction and complete square topology
  • The full game position, turn sequence and adjudication
  • Rules governing other chess piece types
  • Player identity, ownership and tournament administration
  • Pawnshop collateral and metaphorical uses of the word pawn

Why it exists Filled

Enable an AI agent to recognise a physical chess pawn, assess its usability and game status, and determine which handling or play actions are permitted.

Distinguishing features Filled

  • The set's convention or an explicit designation identifies the piece as a pawn; a small size or rounded head alone is insufficient.
  • Within an assigned game, the piece has a pawn role under the selected ruleset rather than the role of another similarly shaped piece.
  • A generic counter used as a substitute qualifies only when its pawn designation and allegiance are established.
  • A pawn-shaped piece representing a promoted piece must be distinguished from a piece whose current game role remains pawn.

What robots and AI may and may not do Filled

Must not

  • Help a player cheat in a rated or tournament game by suggesting moves.
  • Misstate the rules of pawn promotion or en passant.
  • Give small pawns to young children without warning about choking.

Only with a human decision

  • Ruling on a disputed pawn move in an official game.

May

  • Explain the pawn's moves, captures, promotion and en passant rules.
  • Analyse pawn structure in a game when asked.
  • Record pawn moves in standard notation.

Moral aspects Filled

  • Fair play in competitive chess depends on players not receiving outside help.
  • Chess sets are often used by children, and small pieces are a choking risk.

Who is affected

  • Chess players
  • Tournament arbiters
  • Small children

Owners Filled

Steward

The person who owns the set; chess federations govern the rules.

Links to other meta-models Filled

parent

  • Q208440 - registry parent class

What else AI and robots need to interact with it Filled

Identity and identifiers required Filled

  • Vercy registry: vr.tr.pawn
  • Wikidata: Q135 (https://www.wikidata.org/wiki/Q135)

Direct properties required Filled

  • Pawn identification basis: set convention | marking | explicit substitute designation | uncertain
  • Assigned side: Reference to a game side, unassigned or unknown
  • Current represented role: pawn | other declared piece role | unassigned | unknown
  • Set membership: Reference to a chess set, unmatched or unknown
  • Base width: mm, using diameter for a circular base or maximum width otherwise
  • Handling and recognition condition: Observed stability, grip defects and damage to identifying features
  • Placement: Referenced board square | captured-piece area | storage location | ambiguous placement
  • Pawn action eligibility: Context-supported eligibility for advance, capture, initial advance, en passant and promotion; unknown where evidence is missing

Recognition required Filled

  • The smallest piece in a chess set, with a rounded head on a short body.
  • Eight per side lined up on the second or seventh rank at the start.

Capabilities and actions required Filled

  • Identify or explicitly designate the piece as a pawn for a particular set and side.
  • Place, grasp and relocate it while maintaining a clear square assignment.
  • Evaluate candidate pawn moves against the referenced ruleset, position and relevant history.
  • Remove it from active play when a capture is established.
  • Replace or redesignate its representation when promotion is established.
  • Flag and substitute a damaged or ambiguous pawn under the applicable play conventions.

Hazards and failure modes required Filled

  • Choking hazard for small children.
  • Disputes from illegal pawn moves in competition.

Standards and interfaces required Filled

  • FIDE Laws of Chess, International Chess Federation.

Context of use required Filled

  • A pawn is used on a chessboard during games, lessons, puzzles and position analysis.
  • Its position helps determine available moves, defensive structures and opportunities for promotion.

Sources Filled

  1. FIDE Laws of Chess - Official identity of the pawn as a chessman, starting placement, move, capture, en passant, and promotion.
  2. FIDE Handbook C.02, Standards of Chess Equipment, tournament venue facilities and logo - Tournament equipment proportions (king height as the reference, other pieces including the pawn kept in proportion) and what counts as acceptable over-the-board material.
  3. Pawn (chess) - Common-language naming, movement summary, historical origin as a foot soldier, and distinction from analogous pieces in other chess families.
  4. The Unicode Standard: Miscellaneous Symbols (chess pieces U+2654-U+265F) - Encoded identifiers for the white and black pawn as distinct graphic characters.
  5. Wikidata item Q135: pawn - identity and sense of the item
  6. Wikipedia: Pawn (chess) - general description of the item

Open questions

  • Does vr.tr.pawn specifically mean a physical chess pawn, or does the registry intend a broader or different sense?
  • Does an existing Vercy world model already own this concept or the pawn role, requiring a link rather than a separate publication?
  • Which chess rulesets and variants must be supported, especially for initial advances, en passant, promotion and re-entry into play?
  • What conventions govern substitute pawns and physical representations of promoted pieces in the intended use contexts?
  • What evidence and confidence thresholds are required for automated recognition, square assignment and robotic handling?

Machine files

Provenance

thing registry research (pass 2) · unreviewed

Built from: models/things/publications/thing-q135/spec.json