card game
Let an agent explain card games and their rules, help people learn and play, find variants and communities, and handle gambling-related questions responsibly.
Bundle → Layer → Finding → Questions Filled
4 bundles · 8 layers · 8 findings · 16 questions
Rules How to play.
Learn
Learning a game.
Learn
Learning.
- What are the rules of this game, according to a standard source? provenance
- Which variant is the user playing? boundary
Dispute
Resolving disputes.
Dispute
Disputes.
- How should a rules dispute be resolved? action
- Which authority publishes official rules? provenance
Choose Picking a game.
Group
Game for a group.
Group
Game choice.
- Which card games suit this number of players, ages and time available? action
- Which decks are needed? provenance
Skill
Improving.
Skill
Improving.
- How can a player improve at this game? action
- Which strategy resources exist? provenance
Gambling Money games.
Law
Legality.
Law
Legality.
- Is playing this game for money legal here? provenance
- Which age limits apply? provenance
Harm
Gambling harm.
Harm
Gambling harm.
- Does the user show signs of gambling problems? boundary
- Where can support be found? provenance
Community Playing with others.
Clubs
Clubs and tournaments.
Clubs
Clubs.
- Where are clubs or tournaments for this game? provenance
- How are collectible game events organised? provenance
History
Origins.
History
History.
- Where did this game originate, according to card game historians? provenance
- How did it spread? provenance
Classifiers Filled
- Family
- Thing Registry
- Category
- Activities and processes
- Entry kind
- thing
- Plane
- ACT
- Domain
- ACT.ACT
- Other names and narrower kinds
- Magic: The Gathering set, Pok Deng, deck-building game, Skat, Skat variant, trick-taking game, Saunigl, Mitch, Ronfa, Huapian, capturing game, faro
What it is Filled
A game played with playing cards, traditional or purpose-made, including trick-taking games such as bridge, skat and whist, shedding games, rummy and matching games, gambling games, solitaire, and collectible and deck-building games such as Magic: The Gathering; rules vary by region and many games have formal governing bodies.
Why it exists Filled
Let an agent explain card games and their rules, help people learn and play, find variants and communities, and handle gambling-related questions responsibly.
Distinguishing features Filled
- Played with cards
- Many families of games
- Regional variants
- Casual to competitive
What robots and AI may and may not do Filled
Must not
- Use knowledge of hidden cards or unfair computation to cheat.
- Play for money on behalf of a person without their instruction, or where gambling is unlawful.
- Encourage gambling by someone showing signs of harm, or a minor.
- Hide that a player is an automated agent where that matters.
Only with a human decision
- Playing any game for real money or stakes.
- Accepting a person into a game where gambling harm is a concern.
May
- Explain card game rules and play fairly as a participant or dealer.
- Shuffle, deal and score using the agreed rules.
Moral aspects Filled
- Card games with stakes lead to gambling harm and debt.
- Fair play depends on everyone having the same information.
Who is affected
- Players
- People with gambling problems
- Families
Owners Filled
Steward
Nobody owns traditional games; publishers hold rights in specific modern games.
Links to other meta-models Filled
parent
- Q121459946 - registry parent class
- Q24902509 - registry parent class
- Q3244175 - registry parent class
related
- tabletop game - category
- playing card - equipment
- victory - winning
- chess - other classic game
What else AI and robots need to interact with it Filled
Identity and identifiers required Filled
- Vercy registry: vr.tr.card-game
- Wikidata: Q142714 (https://www.wikidata.org/wiki/Q142714)
Direct properties not applicable Not applicable
Not applicable
Plane ACT: no invented physical properties.
Recognition optional Filled
- Standard or special decks
- Tricks, melds or discards
- Board games use boards and pieces
- Players with hands of cards at a table or online.
Capabilities and actions required Filled
- explain rules of a card game
- find variants and regional rules
- suggest games for a group
- address gambling risks responsibly
Hazards and failure modes required Filled
- Gambling harm
- Rule disputes from variants
- Cheating
Standards and interfaces required Filled
- Rules of governing bodies such as the World Bridge Federation
- Gambling laws for money games
- Tournament rules for collectible games
Context of use required Filled
- Recreation, competition and social play.
- trick-taking games
- rummy and matching games
- shedding games
- gambling card games
- collectible and deck-building games
Sources Filled
- Wikidata item Q142714: card game - identity and sense of the item
- Wikipedia: Card game - general description of the item
Open questions
- Should each game be a separate entry?
- How should rule sources be linked?
- How should gambling rules be localised?
Machine files
Provenance
thing registry research (pass 2) · unreviewed
Built from: models/things/publications/thing-q142714/spec.json