acrobatic flip
Let an agent explain acrobatic flips, relay kinds, sports contexts, scoring and safety from gymnastics and sports sources, describe frontflips and sideflips, and distinguish flips from handsprings, twists, cartwheels and board flips in skateboarding, emphasising supervised learning rather than self-teaching.
Bundle → Layer → Finding → Questions Filled
4 bundles · 8 layers · 8 findings · 16 questions
Understand What an acrobatic flip is.
Definition
Definition.
Definition
Definition.
- What is an acrobatic flip, and how does it differ from handsprings, twists, cartwheels and board flips? definition
- Is the user trying to learn flips without supervision, which should be done with a qualified coach and safety equipment? boundary
Kinds
Kinds.
Kinds
Kinds.
- What are frontflips, backflips and sideflips, and tuck, pike and layout positions? definition
- Which entry fits the specific flip? action
Sport Sport contexts.
Gymnastics
Gymnastics and diving.
Gymnastics
Gymnastics.
- How are flips performed and scored in gymnastics, tumbling and diving? provenance
- Which references are standard? provenance
Action sports
Parkour and action sports.
Action sports
Action sports.
- How are flips used in parkour, freestyle skiing and BMX? provenance
- Which sources are cited? provenance
Safety Safety.
Progressions
Coached progressions.
Progressions
Progressions.
- What general safety principles do coaching bodies describe, such as spotting and matting? provenance
- Which entry fits sports safety? action
Injury
Injury risk.
Injury
Injury.
- What injury risks are reported, and how are rules set to reduce them? provenance
- Which entry fits spinal cord injury? action
Context Culture and history.
History
History.
History
History.
- How have acrobatic flips been performed since ancient times? provenance
- Which entry fits acrobatics? action
Media
Media.
Media
Media.
- How do flips feature in film stunts and online videos? provenance
- Which entry fits stunt performer? action
Classifiers Filled
- Family
- Thing Registry
- Category
- Activities and processes
- Entry kind
- thing
- Plane
- ACT
- Domain
- ACT.EVT
- Other names and narrower kinds
- frontflip, sideflip
What it is Filled
An acrobatic movement in which the body rotates through a full revolution around a horizontal axis while airborne, including the frontflip or front somersault rotating forwards, the backflip rotating backwards and the sideflip rotating sideways, performed in gymnastics, tumbling, diving, parkour, cheerleading, dance and action sports; flips carry a serious risk of head and neck injury and are learned with qualified coaching and safety equipment.
Why it exists Filled
Let an agent explain acrobatic flips, relay kinds, sports contexts, scoring and safety from gymnastics and sports sources, describe frontflips and sideflips, and distinguish flips from handsprings, twists, cartwheels and board flips in skateboarding, emphasising supervised learning rather than self-teaching.
Distinguishing features Filled
- Airborne rotation
- Horizontal axis
- Several directions
- High injury risk
What robots and AI may and may not do Filled
Must not
- Give self-teaching instructions for flips without supervision.
- Encourage flips on hard ground, trampolines without nets or in shallow water.
- Present risky flip challenges as safe to imitate.
Only with a human decision
- Deciding that a person is ready to attempt a new flip.
May
- Explain kinds of flips and how they are scored in sports such as gymnastics.
- Stress that learning flips needs a qualified coach, mats and spotting.
Moral aspects Filled
- Failed flips cause head and neck injuries, including paralysis.
- Children copy videos of flips without understanding the risk.
Who is affected
- Children and teenagers
- Athletes
- Coaches
Owners Filled
Steward
Nobody owns the movement; coaches and sports bodies answer for its training.
Links to other meta-models Filled
parent
- Q125312925 - registry parent class
- Q55760862 - registry parent class
related
- flip - in registry terms
- artistic gymnastics
- handspring
- Code of Points (gymnastics) - in competition
What else AI and robots need to interact with it Filled
Identity and identifiers required Filled
- Vercy registry: vr.tr.acrobatic-flip
- Wikidata: Q1464118 (https://www.wikidata.org/wiki/Q1464118)
Direct properties not applicable Not applicable
- rotation: 360 degree - around horizontal axis
- body positions: tuck, pike, layout list
- contexts: gymnastics, diving, parkour, cheer, freestyle skiing list
Plane ACT: no invented physical properties.
Recognition optional Filled
- Airborne full rotation of the body
- Frontflip, backflip, sideflip
- Handsprings touch hands down; twists rotate around the long axis; cartwheels are supported; board flips rotate the board
- An airborne body rotating head over heels.
Capabilities and actions required Filled
- explain kinds
- relay sports contexts
- describe safety
- distinguish related moves
Hazards and failure modes required Filled
- Head and neck injuries
- Agents giving self-teaching instructions without supervision
- Confusing flips with twists
Standards and interfaces required Filled
- FIG Code of Points
- Cheerleading safety rules restricting some flips
- Coaching safety standards
Context of use required Filled
- Sport and performance.
- frontflips
- backflips
- sideflips
- tuck, pike and layout flips
- multiple and twisting flips
- flips in parkour and action sports
Sources Filled
- Wikidata item Q1464118: acrobatic flip - identity and sense of the item
- Wikipedia: Flip (acrobatic) - general description of the item
Open questions
- Should sideflip be a separate entry?
- How should gymnastics sources be linked?
- How should safety guidance be linked?
Machine files
Provenance
thing registry research (pass 2) · unreviewed
Built from: models/things/publications/thing-q1464118/spec.json