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experience

vr.tr.experience · thing-q164359

Let an agent explain experience as acquired knowledge or mastery, support questions about gaining and documenting experience, and present research on this form of knowledge with attribution.

Thing Registry Information and virtual systems INF.KNW

Bundle → Layer → Finding → Questions Filled

4 bundles · 8 layers · 8 findings · 16 questions

Understand What experience is.

Senses

Senses of experience.

Senses

Senses.

  1. How do experience as accumulated knowledge and experience as lived events differ, and which sense is meant here? boundary
  2. How do philosophers and psychologists define experience? provenance

Learning

Learning from experience.

Learning

Learning.

  1. How does experience produce expertise, and what does research say about experiential learning? provenance
  2. Which findings are contested? boundary
Work Experience in work.

Gain

Gaining experience.

Gain

Gaining.

  1. How can someone gain and document relevant experience for a career, and how is prior experience recognised? action
  2. Which entry fits a specific profession? action

Employee

Employee experience.

Employee

Employee.

  1. What is employee experience, including digital employee experience, and how is it measured? provenance
  2. Which entry fits human resources? action
Design Designed experiences.

Customer

Customer and user experience.

Customer

Customer.

  1. How are customer and user experiences designed and evaluated? provenance
  2. Which entry fits user experience design? action

Cultural

Reading, travel and events.

Cultural

Cultural.

  1. How are reading, travel and event experiences studied and designed? provenance
  2. Which entry fits a specific domain? action
Health Formative and adverse experiences.

Adverse

Adverse childhood experiences.

Adverse

Adverse.

  1. What does research say about adverse childhood experiences and their effects, and what support exists? provenance
  2. Is someone in distress now, needing professional support? boundary

Collective

Collective experience.

Collective

Collective.

  1. How are collective and shared experiences studied in sociology and history? provenance
  2. Which references are standard? provenance

Classifiers Filled

Family
Thing Registry
Category
Information and virtual systems
Entry kind
thing
Plane
INF
Domain
INF.KNW
Other names and narrower kinds
adverse childhood experiences, reading experience, Digital Employee Experience, life experience, collective experience, narrative-by-mail experience, lifeworld, patient experience, nature experience, limit-experience, personal experience, teachable moment

What it is Filled

Knowledge or mastery of an event or subject gained through direct involvement in or exposure to it, including knowledge and skills developed through life and work; experience contributes to expertise and is valued in employment and studied in philosophy and psychology.

Why it exists Filled

Let an agent explain experience as acquired knowledge or mastery, support questions about gaining and documenting experience, and present research on this form of knowledge with attribution.

Distinguishing features Filled

  • Experience is acquired through involvement or exposure.
  • Experience can be personal or collective.
  • Experience contributes to expertise.

What robots and AI may and may not do Filled

Must not

  • Fabricate or inflate experience in a CV, profile or application.
  • Judge a person's competence from years of experience alone.
  • Probe or retell a person's traumatic experiences without care or consent.
  • Disclose personal experiences someone shared in confidence.

Only with a human decision

  • Hiring or promotion decisions that weigh a person's experience.

May

  • Describe a person's work experience from records they have provided or consented to share.
  • Distinguish experience as acquired skill from experience as a lived event.

Moral aspects Filled

  • Experience requirements can exclude younger people, career changers and those denied opportunities.
  • Lived experiences, especially adverse ones, belong to the person who had them.

Who is affected

  • Job seekers
  • People sharing their stories
  • Employers

Owners Filled

Steward

The person whose experience it is.

Links to other meta-models Filled

parent

  • Q9081 - registry parent class
  • Q937228 - registry parent class

related

  • knowledge - category
  • property - category
  • educator - learning from experience
  • incident - events experienced

What else AI and robots need to interact with it Filled

Identity and identifiers required Filled

  • Vercy registry: vr.tr.experience
  • Wikidata: Q164359 (https://www.wikidata.org/wiki/Q164359)

Direct properties not applicable Not applicable

Not applicable

Plane INF: no invented physical properties.

Recognition optional Filled

  • Experience in this sense is acquired through involvement or exposure.
  • It refers to the resulting knowledge or mastery rather than the events themselves.
  • Education is formal instruction, while instinct is innate.
  • Not physical; knowledge and lived events.

Capabilities and actions required Filled

  • explain the senses of experience
  • support gaining and documenting experience
  • describe designed experiences
  • present research with attribution

Hazards and failure modes required Filled

  • Overvaluing or undervaluing experience
  • Confusing senses
  • Insensitive handling of adverse experiences

Standards and interfaces required Filled

  • Recognition of prior experience in qualifications
  • Employment rules on experience requirements
  • Research ethics for studies of lived experience

Context of use required Filled

  • Knowledge and events lived through.
  • life and personal experience
  • work and professional experience
  • customer, user and employee experience
  • reading, travel and cultural experiences
  • adverse and formative experiences

Sources Filled

  1. Wikidata item Q164359: experience - identity and sense of the item
  2. Wikipedia: Experience - general description of the item

Open questions

  • Should user experience be a separate entry?
  • How should research be linked?
  • How should adverse childhood experiences be linked?

Machine files

Provenance

thing registry research (pass 2) · unreviewed

Built from: models/things/publications/thing-q164359/spec.json