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Research draft

horror fiction

vr.tr.horror-fiction · ACT.ACT

Let an agent describe horror fiction as a genre across media, identify subgenres and conventions, relay history and criticism with attribution, and route to entries for specific works, media and subgenres.

Thing Registry Activities and processes

Research draft, second pass

A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.

written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify

Researched by: Claude

Purpose and description

Let an agent describe horror fiction as a genre across media, identify subgenres and conventions, relay history and criticism with attribution, and route to entries for specific works, media and subgenres.

A genre of fiction intended to frighten, unsettle or disgust its audience, drawing on the supernatural, the monstrous, the psychological and the bodily, in literature, film, television, radio, comics and video games, with subgenres such as gothic, cosmic, psychological, body and comedy horror and recurring figures such as werewolves, vampires and ghosts; horror has a long literary history and is studied for its cultural and psychological functions.

What it is for: Entertainment and the exploration of fear.

It can be explain the genre and conventions; identify subgenres and media forms; relay history and criticism; route to specific works.

Distinguishing features

Affective aim of fear

Supernatural and psychological modes

Cross-media presence

Recurring monsters

What it looks like

Not a visible object; books, films, programmes, games and comics with frightening content.

How it is recognised

Fiction intended to frighten or unsettle

Gothic, cosmic, psychological, body and comedy subgenres across media

Thrillers create suspense without horror; dark fantasy overlaps

Related models

is a kind of - in registry terms

speculative fiction

is a kind of - across media

genre

evokes - the intended response

fear

overlaps with - a historical source

gothic fiction

In practice

Families and kinds

literary horror from gothic novels onward

horror film and television, including comedy horror series

horror radio programmes

horror video games including psychological and body horror games

werewolf, vampire and other monster fiction

cosmic and psychological horror

Standards and regulation

Age ratings and content classification for films, games and television

Copyright in works

Failure modes and hazards

Distress for unprepared audiences

Confusing horror with thriller or dark fantasy

Presenting contested critical claims as settled

Also called

horror radio programbody horror video gamepsychological horror video gamewerewolf video gamehorror television programcomedy horror television serieshorror podcastbody horror television seriespsychological horror television seriesanalog horror television seriescosmic horror television seriesLovecraftian horror television seriesscience fiction horror television seriessupernatural horror podcasthorror anime and mangapsychological horror anime and mangawerewolf anime and mangaanalog horrorhorror gamescience fiction horror gamecomedy horrorhorror fan fictionscare storywerewolf literaturecosmic horrorsupernatural horrorparanormal horrorhorror westernvampire fictionjiangshi fictiongothic horrorfolk horrorChristmas horrorhorror artBlack horrorscience fiction horrorslasher horrordesire horror fictionwerewolf fictionLovecraftian horror

+5

Where this came from

wikidata · CC0 1.0

Drafted structure

Bundle to layer to finding to question, as the second pass will find it: 4 bundles · 8 layers · 8 findings · 16 questions.

Genre What horror fiction is.

Definition.

Definition

Definition and conventions.

Definition

Definition.

  1. What is horror fiction, and what conventions and figures define it? definition
  2. Is the work horror, a thriller or dark fantasy? boundary

Subgenres

Subgenres and media.

Subgenres

Subgenres.

  1. What subgenres exist, and how does horror work across literature, film, radio, games and comics? definition
  2. Which entry fits the specific subgenre or medium? action
History History.

Attribution.

History

History.

History

History.

  1. How did horror develop from gothic novels and folklore to modern media, with attribution? provenance
  2. Which entry fits gothic fiction? action

Works

Key works and creators.

Works

Works.

  1. Which works and creators are landmarks in each medium? provenance
  2. Which references are standard? provenance
Study Criticism and psychology.

Attribution.

Criticism

Criticism.

Criticism

Criticism.

  1. How do critics interpret horror, its functions and its politics, with positions attributed? provenance
  2. Is the presentation neutral? boundary

Psychology

Why audiences seek fear.

Psychology

Psychology.

  1. What does research say about why people enjoy horror, with findings attributed? provenance
  2. Which sources are cited? provenance
Context Industry and regulation.

Context.

Industry

Industry.

Industry

Industry.

  1. How is horror produced and marketed across media, with sources? provenance
  2. Which entry fits the film industry? action

Ratings

Ratings and censorship.

Ratings

Ratings.

  1. How are horror works rated and censored, and what debates exist? provenance
  2. Which entry fits content rating? action

What the second pass must settle

  • Should horror film and horror video game be separate primary entries?
  • How should criticism references be linked?
  • The registry entry has merged aliases naming media-specific forms; should they be split off?