{
    "model": {
        "rank": 5597,
        "code": "thing-q182172",
        "model_id": "vr.tr.nintendo-gamecube",
        "name": "Nintendo GameCube",
        "purpose": "Enable an agent to recognise a Nintendo GameCube, assess its configuration and condition, and decide which games, accessories, connections and maintenance actions are appropriate.",
        "family": "Thing Registry",
        "category": "Physical world and living systems",
        "status": "research-draft",
        "kind": "thing",
        "plane": "PHY",
        "domain": "PHY.OBJ",
        "industry": "",
        "version": "",
        "url": "/models/thing/q182172/",
        "tier": 2,
        "score": 66,
        "payload": {
            "layer": "wikidata",
            "aliases": [],
            "aliasCount": 0,
            "merged": 0,
            "knownIn": 66,
            "facets": null,
            "markers": [],
            "lexicalClass": "",
            "senseRank": null,
            "alsoRegisteredAs": null,
            "source": {
                "dataset": "wikidata",
                "item": "Q182172",
                "url": "https://www.wikidata.org/wiki/Q182172",
                "license": "CC0 1.0"
            }
        },
        "research": {
            "vercy": "1.0-draft",
            "publication": {
                "status": "research-draft",
                "adjudicationStatus": "unreviewed",
                "publishableCanonical": false,
                "generatedAt": "2026-09-09T22:44:05Z",
                "providers": [
                    "Codex"
                ],
                "breadth": "recalled by Codex without web access - no source was read",
                "missingProviders": [],
                "pass": 2,
                "cost": {
                    "grok": {
                        "seconds": 23.9,
                        "error": "Reading additional input from stdin...\nOpenAI Codex v0.153.4\n--------\nworkdir: R:\\02_PROJECTS\\02_Meta_Models_Platforms\\Ver.cy\\current\\thing-registry-backlog\nmodel: gpt-6-astra\nprovider: openai\napproval: never\nsandbox: read-only\nreasoning effort: none\nreasoning summaries: none\nsession id: 01a08856-ba89-7a60-9774-472ce118ea89\n--------\nuser\nDescribe what is already known about one registered thing. Answer as JSON only, no prose around it.\n\nThing: Nintendo GameCube\nSense to describe: (none recorded)\nDomain code: PHY.OBJ\nAlso known as: (none)\n\n\nContext for this batch of 188 things:\n# Batch 006: 100",
                        "usd": 0,
                        "recall": true
                    },
                    "codex": {
                        "seconds": 65.1,
                        "error": "Reading additional input from stdin...\nOpenAI Codex v0.153.4\n--------\nworkdir: R:\\02_PROJECTS\\02_Meta_Models_Platforms\\Ver.cy\\current\\thing-registry-backlog\nmodel: gpt-6-astra\nprovider: openai\napproval: never\nsandbox: read-only\nreasoning effort: none\nreasoning summaries: none\nsession id: 01a08856-ba7f-7431-a1d1-f7f8eec9779f\n--------\nuser\nYou are drafting a Vercy meta-model for one registered thing. Answer as JSON only, no prose around it.\n\nThing: Nintendo GameCube\nRegistry id: vr.tr.nintendo-gamecube\nPlane / domain: PHY / PHY.OBJ\nRegistry definition: (none recorded)\nNames folded into this entr"
                    }
                }
            },
            "metaModel": {
                "id": "THING-Q182172",
                "registryId": "vr.tr.nintendo-gamecube",
                "name": "Nintendo GameCube",
                "version": "0.1.0-research.1",
                "entryKind": "thing",
                "family": "Thing Registry",
                "domain": [
                    "PHY.OBJ"
                ],
                "status": "research-draft"
            },
            "canonicalUrl": "https://ver.cy/models/thing/q182172/",
            "model": {
                "registry_id": "vr.tr.nintendo-gamecube",
                "name": "Nintendo GameCube",
                "purpose": "Enable an agent to recognise a Nintendo GameCube, assess its configuration and condition, and decide which games, accessories, connections and maintenance actions are appropriate.",
                "definition": "The Nintendo GameCube is Nintendo's home video game console platform released in 2001, succeeding the Nintendo 64 and using proprietary optical game discs, wired controllers and removable memory cards.",
                "scope_statement": "This model owns the Nintendo GameCube console family as a registered physical product kind, including the distinctions an agent must record about revisions, regional configurations and individual units to judge compatibility and operation.",
                "in_scope": [
                    "Console identity, hardware revision, regional configuration and modifications",
                    "GameCube optical media recognition, loading and execution",
                    "Power, audiovisual connections, controls and operating states",
                    "Controller, memory card and expansion accessory compatibility",
                    "Condition assessment, fault isolation and preservation of working consoles"
                ],
                "out_of_scope": [
                    "Individual game titles as creative works, including their content and licensing",
                    "Nintendo as an organisation and the commercial history of its platforms",
                    "Controllers, memory cards and expansion accessories as independently modelled products",
                    "Nintendo Wii hardware, including Wii configurations that support GameCube games",
                    "Game Boy family hardware and software beyond their compatibility relationships with GameCube accessories",
                    "Emulators and software preservation repositories as independent systems"
                ],
                "distinguishing_features": [
                    "Check that console branding and the underside identification label identify a Nintendo GameCube; appearance alone does not establish authenticity or revision.",
                    "Look for the characteristic top-opening optical disc compartment, four front controller ports and two front memory card slots.",
                    "Distinguish it from a backward-compatible Wii by its top-loading disc mechanism and dedicated GameCube enclosure rather than a Wii slot-loading mechanism.",
                    "Inspect the rear connectors: presence or absence of Digital AV Out is a revision discriminator, not by itself evidence that a console is incomplete.",
                    "Treat GameCube-compatible hybrid products such as Panasonic Q as a boundary case requiring explicit classification rather than assuming all compatible hardware is this console family."
                ],
                "characteristics": [
                    {
                        "name": "Console model designation",
                        "kind": "category",
                        "unit_or_values": "Exact model code from the console label; unknown if unreadable",
                        "why_it_matters": "Anchors revision identification and prevents assumptions based on enclosure colour."
                    },
                    {
                        "name": "Regional configuration",
                        "kind": "category",
                        "unit_or_values": "Labelled market, observed system configuration and any modification recorded separately",
                        "why_it_matters": "Affects software, video and accessory compatibility."
                    },
                    {
                        "name": "Audiovisual connector inventory",
                        "kind": "category",
                        "unit_or_values": "Observed Analog AV Out and Digital AV Out availability",
                        "why_it_matters": "Determines which cable and display connection paths can be considered."
                    },
                    {
                        "name": "Power supply match",
                        "kind": "relation",
                        "unit_or_values": "Console linked to adapter model, labelled input/output ratings and connector",
                        "why_it_matters": "Allows a power connection to be checked against the actual console and local supply."
                    },
                    {
                        "name": "Optical playback condition",
                        "kind": "state",
                        "unit_or_values": "Untested; starts and sustains playback; intermittent reading; fails to recognise media; fails during playback",
                        "why_it_matters": "Separates initial disc recognition from reliable operation."
                    },
                    {
                        "name": "Controller port condition",
                        "kind": "state",
                        "unit_or_values": "Per port: untested; functional; intermittent; nonfunctional",
                        "why_it_matters": "Supports accessory fault isolation and multiplayer readiness checks."
                    },
                    {
                        "name": "Memory card compatibility and free capacity",
                        "kind": "relation",
                        "unit_or_values": "Card and slot linked to target software, observed free blocks and read/write status",
                        "why_it_matters": "A game may run successfully while lacking a usable or sufficiently spacious save destination."
                    },
                    {
                        "name": "Expansion configuration",
                        "kind": "relation",
                        "unit_or_values": "Observed underside connectors, covers and attached accessory identities",
                        "why_it_matters": "Determines whether a requested expansion function has the required physical interface."
                    },
                    {
                        "name": "Modification status",
                        "kind": "state",
                        "unit_or_values": "No modification observed; confirmed modification with details; suspected; unknown",
                        "why_it_matters": "Factory compatibility and troubleshooting assumptions may not apply to modified units."
                    },
                    {
                        "name": "Sustained operating test duration",
                        "kind": "measurement",
                        "unit_or_values": "Minutes, accompanied by software used, ambient conditions and observed faults",
                        "why_it_matters": "Makes a working-condition judgement more informative than a successful power-on."
                    }
                ],
                "affordances": [
                    "Identify a console revision and regional configuration using labels, connectors and observed behaviour.",
                    "Select a compatible power adapter and audiovisual connection for a particular console and display.",
                    "Check whether a specified disc, controller, memory card or expansion accessory can support the intended use.",
                    "Run a staged functional check covering startup, sustained disc playback, controller input and saving.",
                    "Isolate likely console, media, cable or accessory faults before choosing a repair action.",
                    "Prepare a console for storage or service while protecting memory card contents and documenting modifications."
                ]
            },
            "sources": [],
            "structure": {
                "bundles": [
                    {
                        "id": "console-identity-and-boundaries",
                        "name": "Console identity and boundaries",
                        "description": "Establish which GameCube configuration is being assessed and where this registered kind ends.",
                        "rationale": "GameCube branding, software compatibility and enclosure appearance do not alone resolve revision, regional or hybrid-product identity.",
                        "layers": [
                            {
                                "id": "label-and-hardware-identity",
                                "name": "Label and hardware identity",
                                "description": "Connect manufacturer markings to observable hardware features.",
                                "findings": [
                                    {
                                        "id": "revision-evidence",
                                        "name": "Revision evidence",
                                        "description": "Record the model designation and connector inventory together, retaining discrepancies as unresolved evidence.",
                                        "questions": [
                                            {
                                                "text": "What model code and market markings appear on the console identification label?",
                                                "kind": "provenance",
                                                "id": "revision-evidence-q01"
                                            },
                                            {
                                                "text": "Does the observed rear and underside connector inventory agree with documentation for that model code?",
                                                "kind": "definition",
                                                "id": "revision-evidence-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "family-and-modification-boundaries",
                                "name": "Family and modification boundaries",
                                "description": "Separate the console family from compatible neighbouring hardware and altered units.",
                                "findings": [
                                    {
                                        "id": "platform-versus-product-membership",
                                        "name": "Platform versus product membership",
                                        "description": "Represent GameCube compatibility separately from membership in the Nintendo GameCube physical product family.",
                                        "questions": [
                                            {
                                                "text": "Is the assessed hardware a Nintendo GameCube console, a compatible Wii, or a hybrid product requiring a neighbouring model?",
                                                "kind": "boundary",
                                                "id": "platform-versus-product-membership-q01"
                                            },
                                            {
                                                "text": "Which observed modifications change the console's media, regional or output behaviour from its labelled configuration?",
                                                "kind": "provenance",
                                                "id": "platform-versus-product-membership-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "disc-and-software-operation",
                        "name": "Disc and software operation",
                        "description": "Describe the path from inserting GameCube media to sustained execution of the intended software.",
                        "rationale": "Disc fit, regional compatibility, optical reading and successful gameplay are separate conditions.",
                        "layers": [
                            {
                                "id": "media-eligibility",
                                "name": "Media eligibility",
                                "description": "Determine whether the proposed media belongs in the console's supported playback path.",
                                "findings": [
                                    {
                                        "id": "game-disc-compatibility",
                                        "name": "Game disc compatibility",
                                        "description": "Assess media type and regional compatibility without treating every physically similar optical disc as supported.",
                                        "questions": [
                                            {
                                                "text": "Is the inserted medium a GameCube game disc supported by this console configuration?",
                                                "kind": "definition",
                                                "id": "game-disc-compatibility-q01"
                                            },
                                            {
                                                "text": "What evidence establishes compatibility between the disc's regional release and the console's current configuration?",
                                                "kind": "provenance",
                                                "id": "game-disc-compatibility-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "loading-and-runtime",
                                "name": "Loading and runtime",
                                "description": "Assess the lid, spindle and optical reading path through startup and continued use.",
                                "findings": [
                                    {
                                        "id": "repeatable-disc-execution",
                                        "name": "Repeatable disc execution",
                                        "description": "Distinguish recognition, booting and sustained reading, using comparison media to narrow faults.",
                                        "questions": [
                                            {
                                                "text": "At which stage does failure occur: lid closure, disc recognition, initial loading or later gameplay?",
                                                "kind": "measurement",
                                                "id": "repeatable-disc-execution-q01"
                                            },
                                            {
                                                "text": "Does a known-working compatible disc reproduce the failure, and does the suspect disc work in another compatible console?",
                                                "kind": "action",
                                                "id": "repeatable-disc-execution-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "power-and-display-path",
                        "name": "Power and display path",
                        "description": "Establish a suitable electrical supply and a working signal path to the display and speakers.",
                        "rationale": "GameCube revisions and regional configurations affect connection choices, while adapters and converters add their own compatibility requirements.",
                        "layers": [
                            {
                                "id": "electrical-supply",
                                "name": "Electrical supply",
                                "description": "Match the external supply to the console and the available mains service.",
                                "findings": [
                                    {
                                        "id": "adapter-and-power-state",
                                        "name": "Adapter and power state",
                                        "description": "Record adapter ratings and observed power behaviour before interpreting a startup failure.",
                                        "questions": [
                                            {
                                                "text": "Do the adapter's labelled mains input and console output specifications match the intended supply and console requirements?",
                                                "kind": "measurement",
                                                "id": "adapter-and-power-state-q01"
                                            },
                                            {
                                                "text": "When power is applied, which indicators, fan activity and startup responses are observed?",
                                                "kind": "measurement",
                                                "id": "adapter-and-power-state-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "video-and-audio-compatibility",
                                "name": "Video and audio compatibility",
                                "description": "Trace the complete console-to-display connection, including optional conversion hardware.",
                                "findings": [
                                    {
                                        "id": "supported-output-chain",
                                        "name": "Supported output chain",
                                        "description": "Judge output capability from the console revision, software, cable and display together.",
                                        "questions": [
                                            {
                                                "text": "Which console output connector, cable or converter, and display input form the actual video and audio path?",
                                                "kind": "provenance",
                                                "id": "supported-output-chain-q01"
                                            },
                                            {
                                                "text": "For the requested video mode, what evidence confirms support by this console configuration, game, connection hardware and display?",
                                                "kind": "action",
                                                "id": "supported-output-chain-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "input-saves-and-expansion",
                        "name": "Input, saves and expansion",
                        "description": "Describe how players control software, retain progress and enable functions beyond the base console.",
                        "rationale": "GameCube use depends on distinct controller, memory card and underside expansion interfaces whose requirements vary by software.",
                        "layers": [
                            {
                                "id": "controller-and-memory-card-paths",
                                "name": "Controller and memory card paths",
                                "description": "Assess front-panel interfaces against the intended game and save operation.",
                                "findings": [
                                    {
                                        "id": "play-and-save-readiness",
                                        "name": "Play and save readiness",
                                        "description": "Keep input functionality and save readiness distinct, recording port, slot and software dependencies.",
                                        "questions": [
                                            {
                                                "text": "Does the intended controller work in the selected port with the target game's required inputs?",
                                                "kind": "action",
                                                "id": "play-and-save-readiness-q01"
                                            },
                                            {
                                                "text": "Can the target game read and write the selected memory card, and how many free blocks does it require?",
                                                "kind": "measurement",
                                                "id": "play-and-save-readiness-q02"
                                            },
                                            {
                                                "text": "Which existing saves must be preserved before formatting, moving or replacing a memory card?",
                                                "kind": "action",
                                                "id": "play-and-save-readiness-q03"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "accessory-dependent-functions",
                                "name": "Accessory-dependent functions",
                                "description": "Represent expansions as complete compatibility chains rather than capabilities of every base console.",
                                "findings": [
                                    {
                                        "id": "expansion-prerequisites",
                                        "name": "Expansion prerequisites",
                                        "description": "Record physical interfaces, accessory hardware and required software for Game Boy Player, network and Game Boy Advance link functions.",
                                        "questions": [
                                            {
                                                "text": "For the requested expansion function, which connector, accessory, cable and startup or game software are required?",
                                                "kind": "definition",
                                                "id": "expansion-prerequisites-q01"
                                            },
                                            {
                                                "text": "Are all prerequisites present and compatible, including any revision, regional or game-specific restrictions?",
                                                "kind": "action",
                                                "id": "expansion-prerequisites-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "condition-service-and-preservation",
                        "name": "Condition, service and preservation",
                        "description": "Assess ageing hardware and choose evidence-based maintenance while retaining useful configuration information.",
                        "rationale": "A GameCube may start successfully yet have intermittent optical, cooling, connector or clock-related faults that affect continued use.",
                        "layers": [
                            {
                                "id": "functional-condition",
                                "name": "Functional condition",
                                "description": "Assess enclosure, moving parts, cooling and settings retention alongside game operation.",
                                "findings": [
                                    {
                                        "id": "ageing-unit-assessment",
                                        "name": "Ageing unit assessment",
                                        "description": "Record symptoms and test conditions without assigning an internal component failure from age alone.",
                                        "questions": [
                                            {
                                                "text": "What defects are observable in the disc lid, spindle area, vents, fan, connectors and enclosure?",
                                                "kind": "measurement",
                                                "id": "ageing-unit-assessment-q01"
                                            },
                                            {
                                                "text": "Does the console sustain gameplay and retain its date and time after an unplugged interval, and what test durations support that judgement?",
                                                "kind": "measurement",
                                                "id": "ageing-unit-assessment-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "service-decisions",
                                "name": "Service decisions",
                                "description": "Choose maintenance and storage actions appropriate to the identified configuration and fault evidence.",
                                "findings": [
                                    {
                                        "id": "repair-and-preservation-plan",
                                        "name": "Repair and preservation plan",
                                        "description": "Tie proposed work to a diagnosed symptom, applicable service information and a way to verify the result.",
                                        "questions": [
                                            {
                                                "text": "Which fault-isolation results justify cleaning, accessory substitution or internal repair, and what revision-specific instructions apply?",
                                                "kind": "action",
                                                "id": "repair-and-preservation-plan-q01"
                                            },
                                            {
                                                "text": "What configuration evidence and save data must be preserved, and which functional checks will verify the console after service or storage?",
                                                "kind": "action",
                                                "id": "repair-and-preservation-plan-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "evidence-and-external-alignment",
                        "name": "Evidence and external alignment",
                        "description": "What the world already says about this thing, gathered so the model can be checked against it.",
                        "rationale": "A model that cannot be lined up against existing standards, identifiers and practice cannot be adopted by anyone who already uses them.",
                        "layers": [
                            {
                                "id": "reported-evidence",
                                "name": "Reported evidence",
                                "description": "Findings from the breadth pass, kept separate from the structural claims.",
                                "findings": [
                                    {
                                        "id": "evidence-confidence-notes",
                                        "name": "Check these first",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            "This describes the console platform and its hardware revisions, rather than an individual physical unit.",
                                            "DOL-001 includes a digital AV output that DOL-101 omits; verify other connector and accessory differences for the particular revision.",
                                            "Check original regional manuals and product labels before assigning electrical ratings, compliance standards or detailed video capabilities."
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-confidence-notes-q01",
                                                "text": "Which of these check these first hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-kinds",
                                        "name": "Kinds and varieties",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            "DOL-001 original hardware revision",
                                            "DOL-101 later hardware revision"
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-kinds-q01",
                                                "text": "Which of these kinds and varieties hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-identifiers",
                                        "name": "Identifiers and schemes",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            {
                                                "scheme": "Nintendo hardware model numbers",
                                                "value_or_pattern": "DOL-001; DOL-101",
                                                "note": "Console hardware revisions; regional designations may accompany these numbers."
                                            },
                                            {
                                                "scheme": "Nintendo product codes",
                                                "value_or_pattern": "DOL-…",
                                                "note": "The DOL prefix also appears on GameCube accessories and software product codes; it does not uniquely identify a console unit."
                                            }
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-identifiers-q01",
                                                "text": "Which of these identifiers and schemes hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-real-world-use",
                                        "name": "Real-world use",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            "Playing GameCube games on a television.",
                                            "Local multiplayer gaming through four built-in controller ports.",
                                            "Saving supported game progress to removable memory cards.",
                                            "Playing Game Boy, Game Boy Color and Game Boy Advance cartridges using the optional Game Boy Player and its startup disc.",
                                            "Limited network play using supported games and optional networking adapters."
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-real-world-use-q01",
                                                "text": "Which of these real-world use hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-measurements",
                                        "name": "Typical measurements",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            {
                                                "quantity": "Game disc diameter",
                                                "typical_range": "80",
                                                "unit": "mm"
                                            },
                                            {
                                                "quantity": "CPU clock frequency",
                                                "typical_range": "485",
                                                "unit": "MHz"
                                            },
                                            {
                                                "quantity": "Graphics processor clock frequency",
                                                "typical_range": "162",
                                                "unit": "MHz"
                                            },
                                            {
                                                "quantity": "Built-in controller ports",
                                                "typical_range": "4",
                                                "unit": "ports"
                                            },
                                            {
                                                "quantity": "Built-in memory card slots",
                                                "typical_range": "2",
                                                "unit": "slots"
                                            }
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-measurements-q01",
                                                "text": "Which of these typical measurements hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-failure-modes-and-hazards",
                                        "name": "Failure modes and hazards",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            "Scratched or contaminated discs and deteriorating optical-drive components can cause disc-read failures.",
                                            "Blocked ventilation or cooling-fan failure can cause overheating.",
                                            "Disconnecting a memory card or interrupting power during saving can corrupt saved data.",
                                            "Controller stick wear and damaged cables or connectors can impair input.",
                                            "An incompatible or damaged external power supply can cause malfunction or electrical hazards."
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-failure-modes-and-hazards-q01",
                                                "text": "Which of these failure modes and hazards hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-regional-variation",
                                        "name": "Regional variation",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            "Retail software and consoles use regional compatibility restrictions; imported games generally require matching hardware or a workaround.",
                                            "Video output modes and available progressive-scan support vary by regional hardware, game and cable.",
                                            "External power supplies differ in mains-voltage ratings and plug configuration."
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-regional-variation-q01",
                                                "text": "Which of these regional variation hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-neighbours",
                                        "name": "Neighbouring kinds and how to tell them apart",
                                        "description": "Recalled without web access and unsourced; every item is a lead to verify.",
                                        "evidence": [
                                            {
                                                "name": "Nintendo 64",
                                                "difference": "The preceding Nintendo home console uses cartridges rather than GameCube optical discs."
                                            },
                                            {
                                                "name": "Wii",
                                                "difference": "The succeeding console has its own software platform and motion-control system; some Wii hardware revisions also run GameCube games."
                                            },
                                            {
                                                "name": "Panasonic Q",
                                                "difference": "A distinct licensed hybrid product combines GameCube game compatibility with DVD playback."
                                            },
                                            {
                                                "name": "Game Boy Player",
                                                "difference": "An accessory attached beneath a GameCube to run compatible handheld cartridges, rather than a standalone home console."
                                            }
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-neighbours-q01",
                                                "text": "Which of these neighbouring kinds and how to tell them apart hold for the sense of Nintendo GameCube this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "openQuestions": [
                "Which manufacturer documents establish the complete revision-by-region matrix for rear outputs, underside interfaces and supported audiovisual modes?",
                "How should the registry relate Panasonic Q and other GameCube-compatible hardware to this entry without creating duplicate or overly broad product models?",
                "What documented regional and formatting restrictions apply to memory cards, especially when consoles or software configurations have been modified?",
                "Which accessory and software combinations are required for each Game Boy Player, network and Game Boy Advance link use case, and which remain practically usable today?",
                "Which revision-specific service procedures, electrical ratings, certification markings and diagnostic criteria can be supported by authoritative documentation?"
            ],
            "statistics": {
                "bundles": 6,
                "layers": 11,
                "findings": 18,
                "questions": 29
            }
        },
        "draft": {
            "generator": "vr.draft.v3",
            "status": "draft-generated",
            "researched": false,
            "archetype": "unclassified",
            "method": "Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.",
            "facetsInferred": true,
            "nextPass": "A researcher replaces this draft with a sourced specification. Treat every sentence below as a proposal to argue with.",
            "purpose": "Give an agent a durable, checkable way to recognise a Nintendo GameCube, record what state it is in, and decide what may be done with it.",
            "whatItIs": "Enable an agent to recognise a Nintendo GameCube, assess its configuration and condition, and decide which games, accessories, connections and maintenance actions are appropriate.",
            "characteristics": {
                "substance": "material",
                "origin": "manufactured",
                "agency": "inert",
                "mobility": "varies"
            },
            "whatYouCanDoWithIt": [
                "observed and measured"
            ],
            "distinguishingFeatures": [
                "Described in 66 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is."
            ],
            "openQuestionsForResearch": [
                "Which of the bundles below does a real task actually need, and which are ceremony?",
                "What does this thing have that the facets do not capture at all?",
                "Which neighbouring kind is most often confused with a Nintendo GameCube, and on what evidence are they told apart?"
            ],
            "whatItIsMadeOf": "matter you can touch",
            "physicalCharacter": [
                "Mobility varies between examples.",
                "Does nothing on its own; everything it does, something else did to it.",
                "These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing."
            ],
            "whatCanBeDoneWithIt": [
                "observe it, measure it, record its state"
            ],
            "howItIsRecognised": [
                "Recognised by form and material. The registry holds no appearance data, so what a Nintendo GameCube looks like has to come from research."
            ],
            "relatedModels": [],
            "standing": "Described in 66 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is.",
            "structure": {
                "bundles": [
                    {
                        "id": "identity-and-classification",
                        "name": "Identity, naming and classification",
                        "description": "How an agent tells one Nintendo GameCube from another, and a Nintendo GameCube from things that resemble it.",
                        "rationale": "Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.",
                        "layers": [
                            {
                                "id": "naming-and-identifiers",
                                "name": "Names and identifiers",
                                "description": "The names this thing goes by and the identifiers that survive translation and time.",
                                "findings": [
                                    {
                                        "id": "preferred-name-and-aliases",
                                        "name": "Preferred name, aliases and local names",
                                        "description": "Which name to use, which names mean the same thing, and which merely sound similar.",
                                        "questions": [
                                            {
                                                "id": "preferred-name-and-aliases-q01",
                                                "text": "What identifies and describes the name of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q02",
                                                "text": "Who or what asserted this about the name of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q03",
                                                "text": "What may an agent decide or do once the name of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "stable-identifiers",
                                        "name": "Stable identifiers and external keys",
                                        "description": "Identifiers that keep pointing at this kind of thing across systems and languages.",
                                        "questions": [
                                            {
                                                "id": "stable-identifiers-q01",
                                                "text": "What identifies and describes an identifier for a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q02",
                                                "text": "Who or what asserted this about an identifier for a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q03",
                                                "text": "What may an agent decide or do once an identifier for a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "classification-and-granularity",
                                "name": "Classification and granularity",
                                "description": "Where a Nintendo GameCube sits among kinds, and how finely a task needs to cut it.",
                                "findings": [
                                    {
                                        "id": "kind-and-parents",
                                        "name": "Kind, parents and neighbouring kinds",
                                        "description": "The classes this thing belongs to and the ones it is next to.",
                                        "questions": [
                                            {
                                                "id": "kind-and-parents-q01",
                                                "text": "What identifies and describes the kind of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q02",
                                                "text": "Who or what asserted this about the kind of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q03",
                                                "text": "What may an agent decide or do once the kind of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "distinguishing-features",
                                        "name": "Distinguishing features",
                                        "description": "What separates a Nintendo GameCube from the things most often confused with it.",
                                        "questions": [
                                            {
                                                "id": "distinguishing-features-q01",
                                                "text": "What identifies and describes what distinguishes a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q02",
                                                "text": "Who or what asserted this about what distinguishes a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q03",
                                                "text": "What may an agent decide or do once what distinguishes a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "form-and-composition",
                        "name": "Form, composition and condition",
                        "description": "What a Nintendo GameCube is made of, what shape and size it takes, and what state it is in.",
                        "rationale": "A physical thing can be measured, and a model that cannot record its measurements cannot support any decision that depends on them.",
                        "layers": [
                            {
                                "id": "form-and-dimensions",
                                "name": "Form and dimensions",
                                "description": "Shape, size, mass and the ranges these take across examples.",
                                "findings": [
                                    {
                                        "id": "measurable-dimensions",
                                        "name": "Measurable dimensions and their units",
                                        "description": "The quantities worth recording and the units they are recorded in.",
                                        "questions": [
                                            {
                                                "id": "measurable-dimensions-q01",
                                                "text": "What identifies and describes the dimensions of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q02",
                                                "text": "Who or what asserted this about the dimensions of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q03",
                                                "text": "What may an agent decide or do once the dimensions of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "material-and-composition",
                                "name": "Material and composition",
                                "description": "Materials, parts and how they are put together.",
                                "findings": [
                                    {
                                        "id": "parts-and-materials",
                                        "name": "Parts and materials",
                                        "description": "What a Nintendo GameCube is built from and which parts are replaceable.",
                                        "questions": [
                                            {
                                                "id": "parts-and-materials-q01",
                                                "text": "What identifies and describes the composition of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q02",
                                                "text": "Who or what asserted this about the composition of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q03",
                                                "text": "What may an agent decide or do once the composition of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "condition-and-integrity",
                                "name": "Condition and integrity",
                                "description": "Wear, damage, health and the difference between working and broken.",
                                "findings": [
                                    {
                                        "id": "condition-assessment",
                                        "name": "Condition, damage and health",
                                        "description": "How the condition of a Nintendo GameCube is judged and by whom.",
                                        "questions": [
                                            {
                                                "id": "condition-assessment-q01",
                                                "text": "What identifies and describes the condition of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q02",
                                                "text": "Who or what asserted this about the condition of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q03",
                                                "text": "What may an agent decide or do once the condition of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "place-and-movement",
                        "name": "Place and movement",
                        "description": "Where a Nintendo GameCube is, how it got there and where it may go (varies).",
                        "rationale": "A thing that can move needs its position recorded with a time, or every later claim about it is about a place it has left.",
                        "layers": [
                            {
                                "id": "location-and-placement",
                                "name": "Location and placement",
                                "description": "Position, containment and the reference frame the position is given in.",
                                "findings": [
                                    {
                                        "id": "position-and-frame",
                                        "name": "Position, container and reference frame",
                                        "description": "Where a Nintendo GameCube is, and what that position is measured against.",
                                        "questions": [
                                            {
                                                "id": "position-and-frame-q01",
                                                "text": "What identifies and describes the location of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q02",
                                                "text": "Who or what asserted this about the location of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q03",
                                                "text": "What may an agent decide or do once the location of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "movement-and-transfer",
                                "name": "Movement and transfer",
                                "description": "How a Nintendo GameCube is carried, installed or relocated.",
                                "findings": [
                                    {
                                        "id": "movement-events",
                                        "name": "Movement events and constraints",
                                        "description": "What counts as a movement, what records it and what limits it.",
                                        "questions": [
                                            {
                                                "id": "movement-events-q01",
                                                "text": "What identifies and describes the movement of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q02",
                                                "text": "Who or what asserted this about the movement of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q03",
                                                "text": "What may an agent decide or do once the movement of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "state-and-lifecycle",
                        "name": "State and lifecycle",
                        "description": "The states a Nintendo GameCube passes through and the events that move it between them.",
                        "rationale": "Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.",
                        "layers": [
                            {
                                "id": "lifecycle-stages",
                                "name": "Lifecycle stages",
                                "description": "From coming into existence to ceasing to be one of these.",
                                "findings": [
                                    {
                                        "id": "stages-and-transitions",
                                        "name": "Stages and transitions",
                                        "description": "The stages worth naming and what moves a Nintendo GameCube between them.",
                                        "questions": [
                                            {
                                                "id": "stages-and-transitions-q01",
                                                "text": "What identifies and describes the lifecycle of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q02",
                                                "text": "Who or what asserted this about the lifecycle of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q03",
                                                "text": "What may an agent decide or do once the lifecycle of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "observations-and-status",
                                "name": "Observations and current status",
                                "description": "What is observed about a Nintendo GameCube, how often and by whom.",
                                "findings": [
                                    {
                                        "id": "observation-record",
                                        "name": "Observation record",
                                        "description": "How an observation of a Nintendo GameCube is recorded so that it can be superseded rather than overwritten.",
                                        "questions": [
                                            {
                                                "id": "observation-record-q01",
                                                "text": "What identifies and describes an observation of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q02",
                                                "text": "Who or what asserted this about an observation of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q03",
                                                "text": "What may an agent decide or do once an observation of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "use-and-operation",
                        "name": "Use and operation",
                        "description": "What can be done with a Nintendo GameCube and what it takes to do it.",
                        "rationale": "An agent that can recognise a thing but not act on it has only half a model.",
                        "layers": [
                            {
                                "id": "intended-use",
                                "name": "Intended use and function",
                                "description": "What a Nintendo GameCube is for, and what it is used for anyway.",
                                "findings": [
                                    {
                                        "id": "function-and-purpose",
                                        "name": "Function, purpose and misuse",
                                        "description": "The function a Nintendo GameCube performs and the uses that fall outside it.",
                                        "questions": [
                                            {
                                                "id": "function-and-purpose-q01",
                                                "text": "What identifies and describes the use of a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "function-and-purpose-q02",
                                                "text": "Who or what asserted this about the use of a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "function-and-purpose-q03",
                                                "text": "What may an agent decide or do once the use of a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "handling-and-procedure",
                                "name": "Handling and procedure",
                                "description": "The steps, skills and tools involved in using a Nintendo GameCube.",
                                "findings": [
                                    {
                                        "id": "procedures-and-skills",
                                        "name": "Procedures, skills and required tools",
                                        "description": "What an agent needs before it can act on a Nintendo GameCube at all.",
                                        "questions": [
                                            {
                                                "id": "procedures-and-skills-q01",
                                                "text": "What identifies and describes handling a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "procedures-and-skills-q02",
                                                "text": "Who or what asserted this about handling a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "procedures-and-skills-q03",
                                                "text": "What may an agent decide or do once handling a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "provenance-and-evidence",
                        "name": "Provenance, evidence and time",
                        "description": "Where every claim about a Nintendo GameCube came from and when it held.",
                        "rationale": "A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.",
                        "layers": [
                            {
                                "id": "source-and-authority",
                                "name": "Source and authority",
                                "description": "Who said it, on what evidence, and how strongly.",
                                "findings": [
                                    {
                                        "id": "claim-provenance",
                                        "name": "Claim provenance and confidence",
                                        "description": "The authority behind each claim about a Nintendo GameCube and how confident it is.",
                                        "questions": [
                                            {
                                                "id": "claim-provenance-q01",
                                                "text": "What identifies and describes a claim about a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q02",
                                                "text": "Who or what asserted this about a claim about a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q03",
                                                "text": "What may an agent decide or do once a claim about a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "time-and-versions",
                                "name": "Time, versions and supersession",
                                "description": "When a claim was true, when it was learnt, and what replaced it.",
                                "findings": [
                                    {
                                        "id": "validity-and-supersession",
                                        "name": "Validity period and supersession",
                                        "description": "How an old claim about a Nintendo GameCube is retired without being erased.",
                                        "questions": [
                                            {
                                                "id": "validity-and-supersession-q01",
                                                "text": "What identifies and describes the validity of a claim about a Nintendo GameCube, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q02",
                                                "text": "Who or what asserted this about the validity of a claim about a Nintendo GameCube, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q03",
                                                "text": "What may an agent decide or do once the validity of a claim about a Nintendo GameCube is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "statistics": {
                "bundles": 6,
                "layers": 13,
                "findings": 15,
                "questions": 45
            }
        }
    }
}