{
    "model": {
        "rank": 6281,
        "code": "thing-q186437",
        "model_id": "vr.tr.game-boy",
        "name": "Game Boy",
        "purpose": "Enable an AI agent to recognise a physical Game Boy, assess its playability and preservation state, and choose compatible use, testing or repair actions.",
        "family": "Thing Registry",
        "category": "Physical world and living systems",
        "status": "research-draft",
        "kind": "thing",
        "plane": "PHY",
        "domain": "PHY.OBJ",
        "industry": "",
        "version": "",
        "url": "/models/thing/q186437/",
        "tier": 2,
        "score": 61,
        "payload": {
            "layer": "wikidata",
            "aliases": [],
            "aliasCount": 0,
            "merged": 0,
            "knownIn": 61,
            "facets": null,
            "markers": [],
            "lexicalClass": "",
            "senseRank": null,
            "alsoRegisteredAs": null,
            "source": {
                "dataset": "wikidata",
                "item": "Q186437",
                "url": "https://www.wikidata.org/wiki/Q186437",
                "license": "CC0 1.0"
            }
        },
        "research": {
            "vercy": "1.0-draft",
            "publication": {
                "status": "research-draft",
                "adjudicationStatus": "unreviewed",
                "publishableCanonical": false,
                "generatedAt": "2026-09-07T13:34:41Z",
                "providers": [
                    "Codex",
                    "Grok"
                ],
                "missingProviders": [],
                "pass": 2,
                "cost": {
                    "grok": {
                        "usd": 0.00535126,
                        "turns": 1,
                        "seconds": 79.9,
                        "error": null
                    },
                    "codex": {
                        "seconds": 79.9,
                        "error": "Reading additional input from stdin...\nOpenAI Codex v0.153.3\n--------\nworkdir: R:\\02_PROJECTS\\02_Meta_Models_Platforms\\Ver.cy\\current\\thing-registry-backlog\nmodel: gpt-6-astra\nprovider: openai\napproval: never\nsandbox: read-only\nreasoning effort: none\nreasoning summaries: none\nsession id: 01a07c12-d6c7-7aa2-ae29-da99c366a763\n--------\nuser\nYou are drafting a Vercy meta-model for one registered thing. Answer as JSON only, no prose around it.\n\nThing: Game Boy\nRegistry id: vr.tr.game-boy\nPlane / domain: PHY / PHY.OBJ\nRegistry definition: (none recorded)\nNames folded into this entry: (none)\n\nA Vercy"
                    }
                }
            },
            "metaModel": {
                "id": "THING-Q186437",
                "registryId": "vr.tr.game-boy",
                "name": "Game Boy",
                "version": "0.1.0-research.1",
                "entryKind": "thing",
                "family": "Thing Registry",
                "domain": [
                    "PHY.OBJ"
                ],
                "status": "research-draft"
            },
            "canonicalUrl": "https://ver.cy/models/thing/q186437/",
            "model": {
                "registry_id": "vr.tr.game-boy",
                "name": "Game Boy",
                "purpose": "Enable an AI agent to recognise a physical Game Boy, assess its playability and preservation state, and choose compatible use, testing or repair actions.",
                "definition": "A Nintendo handheld video-game console family introduced in 1989, built around an 8-bit Sharp LR35902 SoC, a reflective (later backlit) LCD, and interchangeable ROM cartridges, and later extended through hardware variants that remain software-compatible with the original Game Boy library.",
                "scope_statement": "This model owns the identity, configuration, condition and action constraints of an individual Game Boy handheld console; whether the registry name includes later Game Boy variants remains an explicit boundary question.",
                "in_scope": [
                    "Console identity, variant evidence and correspondence between housing and internal hardware",
                    "Installed display, controls, audio components and modifications",
                    "Power provision, battery compartment condition and operational stability",
                    "Cartridge and accessory interfaces, compatibility evidence and observed behaviour",
                    "Fault assessment, repair constraints and preservation of original components"
                ],
                "out_of_scope": [
                    "Game rules, narratives and software content",
                    "Cartridges as separately owned objects, including their authenticity and save-memory condition",
                    "External accessories, cables and power supplies as independently maintained objects",
                    "The Game Boy brand, commercial history and platform ecosystem",
                    "Ownership transactions, market valuation and collection management"
                ],
                "distinguishing_features": [
                    "Check model markings and physical layout against a documented Game Boy variant rather than accepting the front logo alone.",
                    "Compare display behaviour, controls, cartridge interface and connector arrangement with the identified variant to distinguish neighbouring Nintendo handhelds.",
                    "Determine whether the device contains corresponding console hardware, replacement hardware or an emulator inside a Game Boy-shaped enclosure.",
                    "Check whether apparent variant differences arise from a replacement shell, display modification or mixed internal components."
                ],
                "characteristics": [
                    {
                        "name": "Console identity",
                        "kind": "category",
                        "unit_or_values": "Observed model marking; candidate variant; confirmed, provisional or unresolved",
                        "why_it_matters": "Variant identity determines which operating expectations, parts and compatibility references apply."
                    },
                    {
                        "name": "Housing and hardware correspondence",
                        "kind": "state",
                        "unit_or_values": "Consistent, inconsistent or unverified; supporting observations",
                        "why_it_matters": "A shell or label alone may misidentify the hardware that governs safe use and repair."
                    },
                    {
                        "name": "Installed modifications",
                        "kind": "relation",
                        "unit_or_values": "Console linked to identified replacement display, power conversion, shell or other modification",
                        "why_it_matters": "Modifications can change power requirements, expected behaviour and preservation choices."
                    },
                    {
                        "name": "Power configuration",
                        "kind": "category",
                        "unit_or_values": "Observed battery arrangement, external input or installed conversion; verified electrical requirements",
                        "why_it_matters": "An agent needs configuration-specific evidence before selecting or connecting a power source."
                    },
                    {
                        "name": "Battery compartment condition",
                        "kind": "state",
                        "unit_or_values": "Clean, contaminated, corroded, mechanically damaged or unassessed",
                        "why_it_matters": "Compartment damage can prevent operation or justify stopping a power-on test."
                    },
                    {
                        "name": "Observed current draw",
                        "kind": "measurement",
                        "unit_or_values": "mA, with supply voltage, operating mode and installed modifications recorded",
                        "why_it_matters": "Comparable measurements can help investigate unstable operation or unusual battery consumption."
                    },
                    {
                        "name": "Display performance",
                        "kind": "state",
                        "unit_or_values": "Image visibility, missing lines, contrast response, surface damage and intermittent behaviour under stated conditions",
                        "why_it_matters": "A console may boot successfully while its screen prevents useful play."
                    },
                    {
                        "name": "Control response",
                        "kind": "state",
                        "unit_or_values": "Per control: responsive, intermittent, stuck, unresponsive or untested",
                        "why_it_matters": "Individual control faults affect playability and guide targeted intervention."
                    },
                    {
                        "name": "Audio performance",
                        "kind": "state",
                        "unit_or_values": "Observed output and volume response for each available audio path",
                        "why_it_matters": "Comparing audio paths helps separate an output-component fault from a wider console fault."
                    },
                    {
                        "name": "Compatibility evidence",
                        "kind": "relation",
                        "unit_or_values": "Console configuration linked to identified cartridge or accessory, reference basis and test outcome",
                        "why_it_matters": "Physical fit or one successful test does not establish general compatibility."
                    }
                ],
                "affordances": [
                    "Identify the likely console variant and flag conflicting shell, label or hardware evidence.",
                    "Select a verified compatible power source, cartridge and accessory for a bounded test.",
                    "Assess boot, display, controls and audio with recorded test conditions.",
                    "Inspect cartridge contacts, connectors and the battery compartment to decide whether testing should proceed.",
                    "Recommend targeted cleaning, repair or component replacement based on observed faults and preservation constraints.",
                    "Retest after intervention and qualify the console as playable, partly functional or unresolved."
                ]
            },
            "sources": [
                {
                    "id": "src-1",
                    "title": "Game Boy",
                    "url": "https://en.wikipedia.org/wiki/Game_Boy",
                    "what_it_supports": "Definition, kinds, identifiers, measurements, history",
                    "url_status": "live"
                }
            ],
            "structure": {
                "bundles": [
                    {
                        "id": "game-boy-identity",
                        "name": "Game Boy identity",
                        "description": "Establish which Game Boy hardware the physical console represents.",
                        "rationale": "The registry name alone does not establish a variant, and exterior appearance may not match installed hardware.",
                        "layers": [
                            {
                                "id": "variant-recognition",
                                "name": "Variant recognition",
                                "description": "Use markings and physical features to form a supported identity.",
                                "findings": [
                                    {
                                        "id": "variant-evidence",
                                        "name": "Variant evidence",
                                        "description": "Record observed identifiers and the evidence supporting or contradicting a candidate variant.",
                                        "questions": [
                                            {
                                                "text": "What model markings, control layout, display features and connectors are physically present?",
                                                "kind": "measurement",
                                                "id": "variant-evidence-q01"
                                            },
                                            {
                                                "text": "Which documented variant matches these observations, and which observations remain inconsistent?",
                                                "kind": "definition",
                                                "id": "variant-evidence-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "hardware-correspondence",
                                "name": "Hardware correspondence",
                                "description": "Distinguish original configuration from rebuilt or replacement configurations.",
                                "findings": [
                                    {
                                        "id": "shell-board-and-modifications",
                                        "name": "Shell, board and modifications",
                                        "description": "Record whether the enclosure, internal hardware and installed modifications support the same identity.",
                                        "questions": [
                                            {
                                                "text": "What inspection or repair evidence identifies the installed board and any replacement shell, display or power hardware?",
                                                "kind": "provenance",
                                                "id": "shell-board-and-modifications-q01"
                                            },
                                            {
                                                "text": "Does this remain a Game Boy console within this entry's boundary, or is it replacement or emulation hardware in a similar enclosure?",
                                                "kind": "boundary",
                                                "id": "shell-board-and-modifications-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "power-and-startup",
                        "name": "Power and startup",
                        "description": "Determine how this configuration may be powered and whether it starts reliably.",
                        "rationale": "Power requirements and startup faults must be resolved before cartridge or gameplay behaviour can be interpreted.",
                        "layers": [
                            {
                                "id": "power-source-readiness",
                                "name": "Power source readiness",
                                "description": "Establish suitable power and inspect the console's power interfaces.",
                                "findings": [
                                    {
                                        "id": "verified-power-path",
                                        "name": "Verified power path",
                                        "description": "Record the installed power arrangement, verified requirements and visible damage affecting use.",
                                        "questions": [
                                            {
                                                "text": "What battery or external-power requirements are supported by markings or documentation for this installed configuration?",
                                                "kind": "provenance",
                                                "id": "verified-power-path-q01"
                                            },
                                            {
                                                "text": "Do leakage residue, corroded contacts, damaged wiring or an unidentified conversion require assessment before power is applied?",
                                                "kind": "action",
                                                "id": "verified-power-path-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "startup-stability",
                                "name": "Startup stability",
                                "description": "Observe startup and sustained operation under controlled conditions.",
                                "findings": [
                                    {
                                        "id": "boot-and-power-behaviour",
                                        "name": "Boot and power behaviour",
                                        "description": "Separate repeatable console behaviour from uncertain supply or cartridge effects.",
                                        "questions": [
                                            {
                                                "text": "With an identified power source and independently verified compatible cartridge, what appears or sounds at startup?",
                                                "kind": "measurement",
                                                "id": "boot-and-power-behaviour-q01"
                                            },
                                            {
                                                "text": "Does operation remain stable, and under what conditions do resets, shutdowns or unusual current draw occur?",
                                                "kind": "measurement",
                                                "id": "boot-and-power-behaviour-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "play-interface",
                        "name": "Play interface",
                        "description": "Assess whether the screen, controls and audio support actual play.",
                        "rationale": "Successful startup alone cannot establish that a Game Boy is usable.",
                        "layers": [
                            {
                                "id": "display-readability",
                                "name": "Display readability",
                                "description": "Evaluate the installed screen using expectations appropriate to its configuration.",
                                "findings": [
                                    {
                                        "id": "visible-game-output",
                                        "name": "Visible game output",
                                        "description": "Record image defects and viewing conditions without confusing original display behaviour with modification faults.",
                                        "questions": [
                                            {
                                                "text": "What image is visible under recorded lighting and available display settings, including missing lines or intermittent regions?",
                                                "kind": "measurement",
                                                "id": "visible-game-output-q01"
                                            },
                                            {
                                                "text": "Which observed behaviours are expected for this original or replacement display, according to its documentation?",
                                                "kind": "provenance",
                                                "id": "visible-game-output-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "controls-and-audio",
                                "name": "Controls and audio",
                                "description": "Test player input and available sound output paths.",
                                "findings": [
                                    {
                                        "id": "input-and-sound-response",
                                        "name": "Input and sound response",
                                        "description": "Record individual input failures and audio symptoms using software that exercises them.",
                                        "questions": [
                                            {
                                                "text": "Do directional inputs and each game button register and release correctly in an identified test?",
                                                "kind": "measurement",
                                                "id": "input-and-sound-response-q01"
                                            },
                                            {
                                                "text": "What sound and volume response occur through the speaker and any other available audio output?",
                                                "kind": "measurement",
                                                "id": "input-and-sound-response-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "cartridge-and-accessory-interfaces",
                        "name": "Cartridge and accessory interfaces",
                        "description": "Establish what may connect to this console and what its interfaces actually do.",
                        "rationale": "Cartridge fit, software support and accessory operation require distinct evidence tied to the console variant.",
                        "layers": [
                            {
                                "id": "cartridge-operation",
                                "name": "Cartridge operation",
                                "description": "Assess the console side of cartridge compatibility and reliable reading.",
                                "findings": [
                                    {
                                        "id": "cartridge-fit-and-read",
                                        "name": "Cartridge fit and read",
                                        "description": "Relate compatibility references and repeatable tests to the slot's observed condition.",
                                        "questions": [
                                            {
                                                "text": "Which identified cartridges are documented as compatible with this console configuration?",
                                                "kind": "boundary",
                                                "id": "cartridge-fit-and-read-q01"
                                            },
                                            {
                                                "text": "Does a verified compatible cartridge seat normally and start repeatedly, and what evidence separates slot faults from cartridge faults?",
                                                "kind": "measurement",
                                                "id": "cartridge-fit-and-read-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "accessory-connections",
                                "name": "Accessory connections",
                                "description": "Assess available connectors and supported peripheral combinations.",
                                "findings": [
                                    {
                                        "id": "link-and-peripheral-support",
                                        "name": "Link and peripheral support",
                                        "description": "Record the exact console, cable, accessory and software combination behind a compatibility claim.",
                                        "questions": [
                                            {
                                                "text": "Which link or peripheral functions are documented for the observed connector and console variant?",
                                                "kind": "provenance",
                                                "id": "link-and-peripheral-support-q01"
                                            },
                                            {
                                                "text": "What verified cable, partner device and software combination would permit a meaningful interface test?",
                                                "kind": "action",
                                                "id": "link-and-peripheral-support-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "repair-and-preservation",
                        "name": "Repair and preservation",
                        "description": "Choose justified interventions while retaining evidence of the console's configuration.",
                        "rationale": "A repair can restore playability while changing original components or obscuring the cause of a fault.",
                        "layers": [
                            {
                                "id": "fault-localisation",
                                "name": "Fault localisation",
                                "description": "Connect symptoms to bounded diagnostic steps.",
                                "findings": [
                                    {
                                        "id": "next-diagnostic-action",
                                        "name": "Next diagnostic action",
                                        "description": "Record competing explanations and the least invasive useful test for a console fault.",
                                        "questions": [
                                            {
                                                "text": "Which observations support a fault in power, cartridge contacts, display connections, controls or audio hardware?",
                                                "kind": "measurement",
                                                "id": "next-diagnostic-action-q01"
                                            },
                                            {
                                                "text": "What next test can distinguish the remaining explanations, and what result would justify stopping?",
                                                "kind": "action",
                                                "id": "next-diagnostic-action-q02"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "intervention-constraints",
                                "name": "Intervention constraints",
                                "description": "Account for component retention, repair evidence and post-repair performance.",
                                "findings": [
                                    {
                                        "id": "repair-choice-and-verification",
                                        "name": "Repair choice and verification",
                                        "description": "Make repair decisions traceable to the fault, installed variant and intended preservation outcome.",
                                        "questions": [
                                            {
                                                "text": "Which original or historically significant components should be retained, and what authority establishes that preference?",
                                                "kind": "provenance",
                                                "id": "repair-choice-and-verification-q01"
                                            },
                                            {
                                                "text": "Which compatible intervention is justified, and which startup, display, input or interface tests must pass afterward?",
                                                "kind": "action",
                                                "id": "repair-choice-and-verification-q02"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "evidence-and-external-alignment",
                        "name": "Evidence and external alignment",
                        "description": "What the world already says about this thing, gathered so the model can be checked against it.",
                        "rationale": "A model that cannot be lined up against existing standards, identifiers and practice cannot be adopted by anyone who already uses them.",
                        "layers": [
                            {
                                "id": "reported-evidence",
                                "name": "Reported evidence",
                                "description": "Findings from the breadth pass, kept separate from the structural claims.",
                                "findings": [
                                    {
                                        "id": "evidence-kinds",
                                        "name": "Kinds and varieties",
                                        "description": "Reported by the breadth pass; each item needs checking against its source before it becomes normative.",
                                        "evidence": [
                                            "Original Game Boy (DMG)",
                                            "Game Boy Pocket (MGB)",
                                            "Game Boy Light (MGL, Japan-only)",
                                            "Game Boy Color (CGB)",
                                            "Game Boy Advance (AGB)",
                                            "Game Boy Advance SP (AGS)",
                                            "Game Boy micro (OXY)",
                                            "Game Boy Advance SP AGS-101 (backlit)"
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-kinds-q01",
                                                "text": "Which of these kinds and varieties hold for the sense of Game Boy this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    },
                                    {
                                        "id": "evidence-identifiers",
                                        "name": "Identifiers and schemes",
                                        "description": "Reported by the breadth pass; each item needs checking against its source before it becomes normative.",
                                        "evidence": [
                                            {
                                                "scheme": "Wikidata",
                                                "value_or_pattern": "Q186437",
                                                "note": "Game Boy (original handheld console)"
                                            }
                                        ],
                                        "questions": [
                                            {
                                                "id": "evidence-identifiers-q01",
                                                "text": "Which of these identifiers and schemes hold for the sense of Game Boy this model covers, and on what evidence?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "openQuestions": [
                "Does vr.tr.game-boy denote only the original console, a defined set of revisions, or the wider Game Boy family?",
                "Does an existing Vercy world model already own this concept or any proposed variant boundary?",
                "Which authoritative identification and service references establish variant-specific markings, electrical requirements and expected behaviour?",
                "Which documented cartridge, cable and accessory compatibility boundaries apply to the variants included by the registry?",
                "How should heavily modified consoles and replacement-board builds be classified, and what evidence is sufficient to describe a component as original?"
            ],
            "statistics": {
                "bundles": 6,
                "layers": 11,
                "findings": 12,
                "questions": 22
            }
        },
        "draft": {
            "generator": "vr.draft.v3",
            "status": "draft-generated",
            "researched": false,
            "archetype": "unclassified",
            "method": "Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.",
            "facetsInferred": true,
            "nextPass": "A researcher replaces this draft with a sourced specification. Treat every sentence below as a proposal to argue with.",
            "purpose": "Give an agent a durable, checkable way to recognise a Game Boy, record what state it is in, and decide what may be done with it.",
            "whatItIs": "Enable an AI agent to recognise a physical Game Boy, assess its playability and preservation state, and choose compatible use, testing or repair actions.",
            "characteristics": {
                "substance": "material",
                "origin": "manufactured",
                "agency": "inert",
                "mobility": "varies"
            },
            "whatYouCanDoWithIt": [
                "observed and measured"
            ],
            "distinguishingFeatures": [
                "Described in 61 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is."
            ],
            "openQuestionsForResearch": [
                "Which of the bundles below does a real task actually need, and which are ceremony?",
                "What does this thing have that the facets do not capture at all?",
                "Which neighbouring kind is most often confused with a Game Boy, and on what evidence are they told apart?"
            ],
            "whatItIsMadeOf": "matter you can touch",
            "physicalCharacter": [
                "Mobility varies between examples.",
                "Does nothing on its own; everything it does, something else did to it.",
                "These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing."
            ],
            "whatCanBeDoneWithIt": [
                "observe it, measure it, record its state"
            ],
            "howItIsRecognised": [
                "Recognised by form and material. The registry holds no appearance data, so what a Game Boy looks like has to come from research."
            ],
            "relatedModels": [],
            "standing": "Described in 61 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is.",
            "structure": {
                "bundles": [
                    {
                        "id": "identity-and-classification",
                        "name": "Identity, naming and classification",
                        "description": "How an agent tells one Game Boy from another, and a Game Boy from things that resemble it.",
                        "rationale": "Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.",
                        "layers": [
                            {
                                "id": "naming-and-identifiers",
                                "name": "Names and identifiers",
                                "description": "The names this thing goes by and the identifiers that survive translation and time.",
                                "findings": [
                                    {
                                        "id": "preferred-name-and-aliases",
                                        "name": "Preferred name, aliases and local names",
                                        "description": "Which name to use, which names mean the same thing, and which merely sound similar.",
                                        "questions": [
                                            {
                                                "id": "preferred-name-and-aliases-q01",
                                                "text": "What identifies and describes the name of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q02",
                                                "text": "Who or what asserted this about the name of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q03",
                                                "text": "What may an agent decide or do once the name of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "stable-identifiers",
                                        "name": "Stable identifiers and external keys",
                                        "description": "Identifiers that keep pointing at this kind of thing across systems and languages.",
                                        "questions": [
                                            {
                                                "id": "stable-identifiers-q01",
                                                "text": "What identifies and describes an identifier for a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q02",
                                                "text": "Who or what asserted this about an identifier for a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q03",
                                                "text": "What may an agent decide or do once an identifier for a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "classification-and-granularity",
                                "name": "Classification and granularity",
                                "description": "Where a Game Boy sits among kinds, and how finely a task needs to cut it.",
                                "findings": [
                                    {
                                        "id": "kind-and-parents",
                                        "name": "Kind, parents and neighbouring kinds",
                                        "description": "The classes this thing belongs to and the ones it is next to.",
                                        "questions": [
                                            {
                                                "id": "kind-and-parents-q01",
                                                "text": "What identifies and describes the kind of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q02",
                                                "text": "Who or what asserted this about the kind of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q03",
                                                "text": "What may an agent decide or do once the kind of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "distinguishing-features",
                                        "name": "Distinguishing features",
                                        "description": "What separates a Game Boy from the things most often confused with it.",
                                        "questions": [
                                            {
                                                "id": "distinguishing-features-q01",
                                                "text": "What identifies and describes what distinguishes a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q02",
                                                "text": "Who or what asserted this about what distinguishes a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q03",
                                                "text": "What may an agent decide or do once what distinguishes a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "form-and-composition",
                        "name": "Form, composition and condition",
                        "description": "What a Game Boy is made of, what shape and size it takes, and what state it is in.",
                        "rationale": "A physical thing can be measured, and a model that cannot record its measurements cannot support any decision that depends on them.",
                        "layers": [
                            {
                                "id": "form-and-dimensions",
                                "name": "Form and dimensions",
                                "description": "Shape, size, mass and the ranges these take across examples.",
                                "findings": [
                                    {
                                        "id": "measurable-dimensions",
                                        "name": "Measurable dimensions and their units",
                                        "description": "The quantities worth recording and the units they are recorded in.",
                                        "questions": [
                                            {
                                                "id": "measurable-dimensions-q01",
                                                "text": "What identifies and describes the dimensions of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q02",
                                                "text": "Who or what asserted this about the dimensions of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q03",
                                                "text": "What may an agent decide or do once the dimensions of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "material-and-composition",
                                "name": "Material and composition",
                                "description": "Materials, parts and how they are put together.",
                                "findings": [
                                    {
                                        "id": "parts-and-materials",
                                        "name": "Parts and materials",
                                        "description": "What a Game Boy is built from and which parts are replaceable.",
                                        "questions": [
                                            {
                                                "id": "parts-and-materials-q01",
                                                "text": "What identifies and describes the composition of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q02",
                                                "text": "Who or what asserted this about the composition of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q03",
                                                "text": "What may an agent decide or do once the composition of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "condition-and-integrity",
                                "name": "Condition and integrity",
                                "description": "Wear, damage, health and the difference between working and broken.",
                                "findings": [
                                    {
                                        "id": "condition-assessment",
                                        "name": "Condition, damage and health",
                                        "description": "How the condition of a Game Boy is judged and by whom.",
                                        "questions": [
                                            {
                                                "id": "condition-assessment-q01",
                                                "text": "What identifies and describes the condition of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q02",
                                                "text": "Who or what asserted this about the condition of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q03",
                                                "text": "What may an agent decide or do once the condition of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "place-and-movement",
                        "name": "Place and movement",
                        "description": "Where a Game Boy is, how it got there and where it may go (varies).",
                        "rationale": "A thing that can move needs its position recorded with a time, or every later claim about it is about a place it has left.",
                        "layers": [
                            {
                                "id": "location-and-placement",
                                "name": "Location and placement",
                                "description": "Position, containment and the reference frame the position is given in.",
                                "findings": [
                                    {
                                        "id": "position-and-frame",
                                        "name": "Position, container and reference frame",
                                        "description": "Where a Game Boy is, and what that position is measured against.",
                                        "questions": [
                                            {
                                                "id": "position-and-frame-q01",
                                                "text": "What identifies and describes the location of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q02",
                                                "text": "Who or what asserted this about the location of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q03",
                                                "text": "What may an agent decide or do once the location of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "movement-and-transfer",
                                "name": "Movement and transfer",
                                "description": "How a Game Boy is carried, installed or relocated.",
                                "findings": [
                                    {
                                        "id": "movement-events",
                                        "name": "Movement events and constraints",
                                        "description": "What counts as a movement, what records it and what limits it.",
                                        "questions": [
                                            {
                                                "id": "movement-events-q01",
                                                "text": "What identifies and describes the movement of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q02",
                                                "text": "Who or what asserted this about the movement of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q03",
                                                "text": "What may an agent decide or do once the movement of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "state-and-lifecycle",
                        "name": "State and lifecycle",
                        "description": "The states a Game Boy passes through and the events that move it between them.",
                        "rationale": "Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.",
                        "layers": [
                            {
                                "id": "lifecycle-stages",
                                "name": "Lifecycle stages",
                                "description": "From coming into existence to ceasing to be one of these.",
                                "findings": [
                                    {
                                        "id": "stages-and-transitions",
                                        "name": "Stages and transitions",
                                        "description": "The stages worth naming and what moves a Game Boy between them.",
                                        "questions": [
                                            {
                                                "id": "stages-and-transitions-q01",
                                                "text": "What identifies and describes the lifecycle of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q02",
                                                "text": "Who or what asserted this about the lifecycle of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q03",
                                                "text": "What may an agent decide or do once the lifecycle of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "observations-and-status",
                                "name": "Observations and current status",
                                "description": "What is observed about a Game Boy, how often and by whom.",
                                "findings": [
                                    {
                                        "id": "observation-record",
                                        "name": "Observation record",
                                        "description": "How an observation of a Game Boy is recorded so that it can be superseded rather than overwritten.",
                                        "questions": [
                                            {
                                                "id": "observation-record-q01",
                                                "text": "What identifies and describes an observation of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q02",
                                                "text": "Who or what asserted this about an observation of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q03",
                                                "text": "What may an agent decide or do once an observation of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "use-and-operation",
                        "name": "Use and operation",
                        "description": "What can be done with a Game Boy and what it takes to do it.",
                        "rationale": "An agent that can recognise a thing but not act on it has only half a model.",
                        "layers": [
                            {
                                "id": "intended-use",
                                "name": "Intended use and function",
                                "description": "What a Game Boy is for, and what it is used for anyway.",
                                "findings": [
                                    {
                                        "id": "function-and-purpose",
                                        "name": "Function, purpose and misuse",
                                        "description": "The function a Game Boy performs and the uses that fall outside it.",
                                        "questions": [
                                            {
                                                "id": "function-and-purpose-q01",
                                                "text": "What identifies and describes the use of a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "function-and-purpose-q02",
                                                "text": "Who or what asserted this about the use of a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "function-and-purpose-q03",
                                                "text": "What may an agent decide or do once the use of a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "handling-and-procedure",
                                "name": "Handling and procedure",
                                "description": "The steps, skills and tools involved in using a Game Boy.",
                                "findings": [
                                    {
                                        "id": "procedures-and-skills",
                                        "name": "Procedures, skills and required tools",
                                        "description": "What an agent needs before it can act on a Game Boy at all.",
                                        "questions": [
                                            {
                                                "id": "procedures-and-skills-q01",
                                                "text": "What identifies and describes handling a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "procedures-and-skills-q02",
                                                "text": "Who or what asserted this about handling a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "procedures-and-skills-q03",
                                                "text": "What may an agent decide or do once handling a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "provenance-and-evidence",
                        "name": "Provenance, evidence and time",
                        "description": "Where every claim about a Game Boy came from and when it held.",
                        "rationale": "A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.",
                        "layers": [
                            {
                                "id": "source-and-authority",
                                "name": "Source and authority",
                                "description": "Who said it, on what evidence, and how strongly.",
                                "findings": [
                                    {
                                        "id": "claim-provenance",
                                        "name": "Claim provenance and confidence",
                                        "description": "The authority behind each claim about a Game Boy and how confident it is.",
                                        "questions": [
                                            {
                                                "id": "claim-provenance-q01",
                                                "text": "What identifies and describes a claim about a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q02",
                                                "text": "Who or what asserted this about a claim about a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q03",
                                                "text": "What may an agent decide or do once a claim about a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "time-and-versions",
                                "name": "Time, versions and supersession",
                                "description": "When a claim was true, when it was learnt, and what replaced it.",
                                "findings": [
                                    {
                                        "id": "validity-and-supersession",
                                        "name": "Validity period and supersession",
                                        "description": "How an old claim about a Game Boy is retired without being erased.",
                                        "questions": [
                                            {
                                                "id": "validity-and-supersession-q01",
                                                "text": "What identifies and describes the validity of a claim about a Game Boy, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q02",
                                                "text": "Who or what asserted this about the validity of a claim about a Game Boy, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q03",
                                                "text": "What may an agent decide or do once the validity of a claim about a Game Boy is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "statistics": {
                "bundles": 6,
                "layers": 13,
                "findings": 15,
                "questions": 45
            }
        }
    }
}