amusement arcade
Generated draft, first pass
This model was drafted by rule from what the registry knows about the thing. It proposes which bundles a real model will need and which questions research must answer. It is not researched and no sentence in it is sourced.
Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.
Generator: vr.draft.v3
Purpose and description
Give an agent a durable, checkable way to recognise a amusement arcade, record what state it is in, and decide what may be done with it.
A physical thing registered under PHY.PLC. The registry names it; this draft has not been given a definition yet.
It can be observed and measured; entered, crossed or travelled along.
Distinguishing features
Described in 32 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is.
Physical character
Made of: a portion of the world with an extent.
On the scale of a landscape, measured in kilometres.
Stays where it was put; moving it is a project.
Does nothing on its own; everything it does, something else did to it.
These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing.
How it is recognised
Recognised by extent on the ground and by position, not by appearance. Two places that look alike are told apart by where they are.
Described in 32 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is.
Where this came from
wikidata · CC0 1.0
Drafted structure
Bundle to layer to finding to question, as the second pass will find it: 8 bundles · 17 layers · 19 findings · 53 questions.
Identity, naming and classification How an agent tells one amusement arcade from another, and a amusement arcade from things that resemble it.
Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.
Names and identifiers
The names this thing goes by and the identifiers that survive translation and time.
Preferred name, aliases and local names
Which name to use, which names mean the same thing, and which merely sound similar.
- What identifies and describes the name of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the name of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the name of a amusement arcade is known, and what must it refuse? action
Stable identifiers and external keys
Identifiers that keep pointing at this kind of thing across systems and languages.
- What identifies and describes an identifier for a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about an identifier for a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once an identifier for a amusement arcade is known, and what must it refuse? action
Classification and granularity
Where a amusement arcade sits among kinds, and how finely a task needs to cut it.
Kind, parents and neighbouring kinds
The classes this thing belongs to and the ones it is next to.
- What identifies and describes the kind of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the kind of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the kind of a amusement arcade is known, and what must it refuse? action
Distinguishing features
What separates a amusement arcade from the things most often confused with it.
- What identifies and describes what distinguishes a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about what distinguishes a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once what distinguishes a amusement arcade is known, and what must it refuse? action
Form, composition and condition What a amusement arcade is made of, what shape and size it takes, and what state it is in.
A physical thing can be measured, and a model that cannot record its measurements cannot support any decision that depends on them.
Form and dimensions
Shape, size, mass and the ranges these take across examples at geographic scale.
Measurable dimensions and their units
The quantities worth recording and the units they are recorded in.
- What identifies and describes the dimensions of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the dimensions of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the dimensions of a amusement arcade is known, and what must it refuse? action
Material and composition
Materials, parts and how they are put together.
Parts and materials
What a amusement arcade is built from and which parts are replaceable.
- What identifies and describes the composition of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the composition of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the composition of a amusement arcade is known, and what must it refuse? action
Condition and integrity
Wear, damage, health and the difference between working and broken.
Condition, damage and health
How the condition of a amusement arcade is judged and by whom.
- What identifies and describes the condition of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the condition of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the condition of a amusement arcade is known, and what must it refuse? action
Place and movement Where a amusement arcade is, how it got there and where it may go (fixed).
A thing that can move needs its position recorded with a time, or every later claim about it is about a place it has left.
Location and placement
Position, containment and the reference frame the position is given in.
Position, container and reference frame
Where a amusement arcade is, and what that position is measured against.
- What identifies and describes the location of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the location of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the location of a amusement arcade is known, and what must it refuse? action
Movement and transfer
How a amusement arcade is carried, installed or relocated.
Movement events and constraints
What counts as a movement, what records it and what limits it.
- What identifies and describes the movement of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the movement of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the movement of a amusement arcade is known, and what must it refuse? action
State and lifecycle The states a amusement arcade passes through and the events that move it between them.
Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.
Lifecycle stages
From coming into existence to ceasing to be one of these.
Stages and transitions
The stages worth naming and what moves a amusement arcade between them.
- What identifies and describes the lifecycle of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the lifecycle of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the lifecycle of a amusement arcade is known, and what must it refuse? action
Observations and current status
What is observed about a amusement arcade, how often and by whom.
Observation record
How an observation of a amusement arcade is recorded so that it can be superseded rather than overwritten.
- What identifies and describes an observation of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about an observation of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once an observation of a amusement arcade is known, and what must it refuse? action
Use and operation What can be done with a amusement arcade and what it takes to do it.
An agent that can recognise a thing but not act on it has only half a model.
Intended use and function
What a amusement arcade is for, and what it is used for anyway.
Function, purpose and misuse
The function a amusement arcade performs and the uses that fall outside it.
- What identifies and describes the use of a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the use of a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the use of a amusement arcade is known, and what must it refuse? action
Handling and procedure
The steps, skills and tools involved in using a amusement arcade.
Procedures, skills and required tools
What an agent needs before it can act on a amusement arcade at all.
- What identifies and describes handling a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about handling a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once handling a amusement arcade is known, and what must it refuse? action
Extent, geometry and naming Where amusement arcade is, how far it reaches, and what it is called.
A boundary is claimed by an authority rather than observed in the world, so the claimant belongs in the record with the geometry.
Geometry and reference system
Coordinates, extent and the frame they are given in.
Geometry, precision and frame
What is recorded about position and shape, and to what accuracy.
- What geometry describes amusement arcade, in which coordinate reference system, at what precision? measurement
- Which authority publishes that geometry, and who publishes a different one? provenance
Names and endonyms
What it is called in different languages and by different parties.
Names and who uses them
Official names, local names and contested names.
- By what names is amusement arcade known, in which languages, and which are official to whom? definition
- Where naming is contested, what should an agent record instead of choosing? action
Containment, jurisdiction and access What amusement arcade sits inside, who governs it, and who may enter.
Administrative containment decides which rules apply, and it changes without the place moving.
Administrative containment
The units it belongs to and the date each holds from.
Containing units and effective dates
Where it sits administratively and since when.
- Which administrative units contain amusement arcade, and since when does each containment hold? definition
- Which containment is disputed, and by which parties? boundary
Access and permitted use
Who may enter or use it and under what conditions.
Access rules and their source
Entry, use and restriction, with the rule behind each.
- Who may enter or use amusement arcade, under what conditions, and by whose rule? action
- What seasonal or conditional closure applies, and how is it announced? definition
Provenance, evidence and time Where every claim about a amusement arcade came from and when it held.
A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.
Source and authority
Who said it, on what evidence, and how strongly.
Claim provenance and confidence
The authority behind each claim about a amusement arcade and how confident it is.
- What identifies and describes a claim about a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about a claim about a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once a claim about a amusement arcade is known, and what must it refuse? action
Time, versions and supersession
When a claim was true, when it was learnt, and what replaced it.
Validity period and supersession
How an old claim about a amusement arcade is retired without being erased.
- What identifies and describes the validity of a claim about a amusement arcade, and in what units or vocabulary? definition
- Who or what asserted this about the validity of a claim about a amusement arcade, by which method, and when was it true? provenance
- What may an agent decide or do once the validity of a claim about a amusement arcade is known, and what must it refuse? action
What the second pass must settle
- Which of the bundles below does a real task actually need, and which are ceremony?
- What does this thing have that the facets do not capture at all?
- Which neighbouring kind is most often confused with a amusement arcade, and on what evidence are they told apart?