arm wrestling
Generated draft, first pass
This model was drafted by rule from what the registry knows about the thing. It proposes which bundles a real model will need and which questions research must answer. It is not researched and no sentence in it is sourced.
Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.
Generator: vr.draft.v3
Purpose and description
Give an agent a durable, checkable way to recognise a arm wrestling, record what state it is in, and decide what may be done with it.
An activity registered under ACT.ACT. The registry names it; this draft has not been given a definition yet.
It can be observed and measured.
Distinguishing features
Described in 54 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is.
Physical character
Made of: something that happens over time.
Does nothing on its own; everything it does, something else did to it.
These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing.
How it is recognised
Nothing to see. What is recognised is an instance of it, and which instances count is exactly what is argued about.
Described in 54 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is.
Where this came from
wikidata · CC0 1.0
Drafted structure
Bundle to layer to finding to question, as the second pass will find it: 6 bundles · 12 layers · 14 findings · 38 questions.
Identity, naming and classification How an agent tells one arm wrestling from another, and a arm wrestling from things that resemble it.
Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.
Names and identifiers
The names this thing goes by and the identifiers that survive translation and time.
Preferred name, aliases and local names
Which name to use, which names mean the same thing, and which merely sound similar.
- What identifies and describes the name of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about the name of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once the name of a arm wrestling is known, and what must it refuse? action
Stable identifiers and external keys
Identifiers that keep pointing at this kind of thing across systems and languages.
- What identifies and describes an identifier for a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about an identifier for a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once an identifier for a arm wrestling is known, and what must it refuse? action
Classification and granularity
Where a arm wrestling sits among kinds, and how finely a task needs to cut it.
Kind, parents and neighbouring kinds
The classes this thing belongs to and the ones it is next to.
- What identifies and describes the kind of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about the kind of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once the kind of a arm wrestling is known, and what must it refuse? action
Distinguishing features
What separates a arm wrestling from the things most often confused with it.
- What identifies and describes what distinguishes a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about what distinguishes a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once what distinguishes a arm wrestling is known, and what must it refuse? action
State and lifecycle The states a arm wrestling passes through and the events that move it between them.
Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.
Lifecycle stages
From coming into existence to ceasing to be one of these.
Stages and transitions
The stages worth naming and what moves a arm wrestling between them.
- What identifies and describes the lifecycle of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about the lifecycle of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once the lifecycle of a arm wrestling is known, and what must it refuse? action
Observations and current status
What is observed about a arm wrestling, how often and by whom.
Observation record
How an observation of a arm wrestling is recorded so that it can be superseded rather than overwritten.
- What identifies and describes an observation of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about an observation of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once an observation of a arm wrestling is known, and what must it refuse? action
Process, inputs and outcome How a arm wrestling proceeds, what it needs and what it leaves behind.
An activity is known by its steps and its results, and both have to be recordable while it is still running.
Steps and sequence
The steps of a arm wrestling, their order and what may run in parallel.
Steps, preconditions and completion
What has to be true before each step of a arm wrestling and what marks it done.
- What identifies and describes a step of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about a step of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once a step of a arm wrestling is known, and what must it refuse? action
Inputs, resources and results
What a arm wrestling consumes and what it produces.
Inputs, outputs and side effects
The resources a arm wrestling takes and the results it leaves, wanted or not.
- What identifies and describes the inputs and results of a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about the inputs and results of a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once the inputs and results of a arm wrestling is known, and what must it refuse? action
Definitions and who holds them What arm wrestling is taken to mean, and by whom.
When a field disagrees about a concept, the disagreement is the content. A model that picks one definition silently destroys the information.
Competing definitions
The main readings and the traditions behind them.
Definitions and their holders
Each definition with the school or body that holds it.
- Which definitions of arm wrestling are in use, and which tradition or body holds each? definition
- What turns on the difference between them in practice? boundary
Operationalisation
How it is measured or applied when it has to be.
Measures and proxies
Instruments and indicators used to stand in for it.
- How is arm wrestling operationalised or measured in practice, and by what instrument? measurement
- What does that operationalisation leave out, and when does that matter? boundary
Instances, use and consequence What counts as an instance of arm wrestling and what follows from calling something that.
Applying a concept is an act with consequences, so a model must say what the label licenses and what it does not.
What counts as an instance
Clear cases, borderline cases and non-cases.
Tests for an instance
What would settle whether something falls under it.
- What would settle whether something is an instance of arm wrestling? boundary
- Which borderline cases are argued about, and on what grounds? definition
Consequence of application
Rights, duties or decisions that follow from the label.
What the label licenses
What an agent may do once something is classified this way.
- What follows practically once something is treated as arm wrestling? action
- What must an agent not infer from the label alone? action
Provenance, evidence and time Where every claim about a arm wrestling came from and when it held.
A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.
Source and authority
Who said it, on what evidence, and how strongly.
Claim provenance and confidence
The authority behind each claim about a arm wrestling and how confident it is.
- What identifies and describes a claim about a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about a claim about a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once a claim about a arm wrestling is known, and what must it refuse? action
Time, versions and supersession
When a claim was true, when it was learnt, and what replaced it.
Validity period and supersession
How an old claim about a arm wrestling is retired without being erased.
- What identifies and describes the validity of a claim about a arm wrestling, and in what units or vocabulary? definition
- Who or what asserted this about the validity of a claim about a arm wrestling, by which method, and when was it true? provenance
- What may an agent decide or do once the validity of a claim about a arm wrestling is known, and what must it refuse? action
What the second pass must settle
- Which of the bundles below does a real task actually need, and which are ceremony?
- What does this thing have that the facets do not capture at all?
- Which neighbouring kind is most often confused with a arm wrestling, and on what evidence are they told apart?