motion sickness
Let an agent explain motion sickness and its forms, relay mechanisms and management in general terms from clinical and human factors sources, describe simulator and virtual reality sickness, and route personal treatment questions to clinicians.
Research draft, second pass
A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.
written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify
Researched by: Claude
Purpose and description
Let an agent explain motion sickness and its forms, relay mechanisms and management in general terms from clinical and human factors sources, describe simulator and virtual reality sickness, and route personal treatment questions to clinicians.
A condition of nausea, dizziness, sweating and vomiting caused by conflicting signals from the inner ear, eyes and body during real or perceived motion, occurring as seasickness, car and air sickness, space motion sickness in astronauts, and simulator, video game and virtual reality sickness from visual motion without matching movement, and also affecting animals such as horses in transport; motion sickness has a genetic component and is managed by habituation, positioning, behavioural measures and medicines.
What it is for: Not applicable; a physiological condition.
It can be explain mechanisms and forms; relay management in general terms; describe simulator and VR sickness; route personal questions.
Distinguishing features
Sensory conflict
Real and virtual triggers
Habituation
Genetic susceptibility
What it looks like
Not a visible object; symptoms of nausea and pallor during travel or VR use.
Physical character
susceptibility: about one third share of people - highly susceptible; nearly everyone under strong stimulus
How it is recognised
Sensory conflict sickness during motion
Seasickness, carsickness, space, simulator and VR sickness
Vertigo from inner ear disease is different; the registry parents naming genetic diseases are questionable
Related models
is a kind of - in registry terms, though it is a physiological response
is a kind of - in registry terms, a questionable classification
is caused by - between vestibular and visual input
is treated with - among other measures
In practice
Families and kinds
seasickness
car, train and air sickness
space motion sickness
simulator sickness
video game and virtual reality sickness
motion sickness in animals such as horses and dogs
Identifiers
ICD-11 NF08.4 motion sickness
MeSH D009041
Standards and regulation
Human factors standards for simulators and VR
Aviation and space medicine guidelines
Animal transport welfare rules
Failure modes and hazards
Dehydration and impaired performance
Agents giving personal medication advice
VR product discomfort
Misclassification as a disease
Also called
Where this came from
wikidata · CC0 1.0
Drafted structure
Bundle to layer to finding to question, as the second pass will find it: 4 bundles · 8 layers · 8 findings · 16 questions.
Understand What motion sickness is.
Science.
Mechanism
Mechanism.
Mechanism
Mechanism.
- What causes motion sickness, and what does the sensory conflict theory say? definition
- Is the question about motion sickness or vertigo from inner ear disease? boundary
Forms
Forms.
Forms
Forms.
- How do seasickness, space motion sickness, simulator and VR sickness differ? definition
- Which entry fits the specific form? action
Manage Prevention and management.
Clinical.
Measures
Behavioural measures.
Measures
Measures.
- What positioning, habituation and behavioural measures help, per guidance? provenance
- Which references are standard? provenance
Medicines
Medicines.
Medicines
Medicines.
- What medicines are used, in general terms, and what are their limits? provenance
- Is the user asking what to take personally, which needs a pharmacist or clinician? boundary
Design Simulators and VR.
Practice.
VR
VR and game design.
VR
VR.
- What design practices reduce simulator and VR sickness, as human factors research finds? provenance
- Which sources are cited? provenance
Aerospace
Aviation and space.
Aerospace
Aerospace.
- How do aviation and space programmes manage motion sickness in crews? provenance
- Which entry fits space medicine? action
Context Research and animals.
Context.
Research
Genetics and research.
Research
Research.
- What is known about genetic susceptibility and individual differences? provenance
- Which entry fits vestibular research? action
Animals
Animals.
Animals
Animals.
- How does motion sickness affect horses, dogs and other animals in transport? provenance
- Which entry fits animal transport welfare? action
What the second pass must settle
- Should virtual reality sickness be a separate entry?
- How should human factors sources be linked?
- The registry parents naming genetic diseases look wrong; should they be corrected?