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Generated draft

boccia

vr.tr.boccia · ACT.ACT
Thing Registry Activities and processes

Generated draft, first pass

This model was drafted by rule from what the registry knows about the thing. It proposes which bundles a real model will need and which questions research must answer. It is not researched and no sentence in it is sourced.

Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.

Generator: vr.draft.v3

Purpose and description

Give an agent a durable, checkable way to recognise a boccia, record what state it is in, and decide what may be done with it.

An activity registered under ACT.ACT. The registry names it; this draft has not been given a definition yet.

It can be observed and measured.

Distinguishing features

Described in 39 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is.

Physical character

Made of: something that happens over time.

Does nothing on its own; everything it does, something else did to it.

These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing.

How it is recognised

Nothing to see. What is recognised is an instance of it, and which instances count is exactly what is argued about.

Described in 39 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is.

Where this came from

wikidata · CC0 1.0

Drafted structure

Bundle to layer to finding to question, as the second pass will find it: 6 bundles · 12 layers · 14 findings · 38 questions.

Identity, naming and classification How an agent tells one boccia from another, and a boccia from things that resemble it.

Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.

Names and identifiers

The names this thing goes by and the identifiers that survive translation and time.

Preferred name, aliases and local names

Which name to use, which names mean the same thing, and which merely sound similar.

  1. What identifies and describes the name of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about the name of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once the name of a boccia is known, and what must it refuse? action

Stable identifiers and external keys

Identifiers that keep pointing at this kind of thing across systems and languages.

  1. What identifies and describes an identifier for a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about an identifier for a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once an identifier for a boccia is known, and what must it refuse? action

Classification and granularity

Where a boccia sits among kinds, and how finely a task needs to cut it.

Kind, parents and neighbouring kinds

The classes this thing belongs to and the ones it is next to.

  1. What identifies and describes the kind of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about the kind of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once the kind of a boccia is known, and what must it refuse? action

Distinguishing features

What separates a boccia from the things most often confused with it.

  1. What identifies and describes what distinguishes a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about what distinguishes a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once what distinguishes a boccia is known, and what must it refuse? action
State and lifecycle The states a boccia passes through and the events that move it between them.

Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.

Lifecycle stages

From coming into existence to ceasing to be one of these.

Stages and transitions

The stages worth naming and what moves a boccia between them.

  1. What identifies and describes the lifecycle of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about the lifecycle of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once the lifecycle of a boccia is known, and what must it refuse? action

Observations and current status

What is observed about a boccia, how often and by whom.

Observation record

How an observation of a boccia is recorded so that it can be superseded rather than overwritten.

  1. What identifies and describes an observation of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about an observation of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once an observation of a boccia is known, and what must it refuse? action
Process, inputs and outcome How a boccia proceeds, what it needs and what it leaves behind.

An activity is known by its steps and its results, and both have to be recordable while it is still running.

Steps and sequence

The steps of a boccia, their order and what may run in parallel.

Steps, preconditions and completion

What has to be true before each step of a boccia and what marks it done.

  1. What identifies and describes a step of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about a step of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once a step of a boccia is known, and what must it refuse? action

Inputs, resources and results

What a boccia consumes and what it produces.

Inputs, outputs and side effects

The resources a boccia takes and the results it leaves, wanted or not.

  1. What identifies and describes the inputs and results of a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about the inputs and results of a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once the inputs and results of a boccia is known, and what must it refuse? action
Definitions and who holds them What boccia is taken to mean, and by whom.

When a field disagrees about a concept, the disagreement is the content. A model that picks one definition silently destroys the information.

Competing definitions

The main readings and the traditions behind them.

Definitions and their holders

Each definition with the school or body that holds it.

  1. Which definitions of boccia are in use, and which tradition or body holds each? definition
  2. What turns on the difference between them in practice? boundary

Operationalisation

How it is measured or applied when it has to be.

Measures and proxies

Instruments and indicators used to stand in for it.

  1. How is boccia operationalised or measured in practice, and by what instrument? measurement
  2. What does that operationalisation leave out, and when does that matter? boundary
Instances, use and consequence What counts as an instance of boccia and what follows from calling something that.

Applying a concept is an act with consequences, so a model must say what the label licenses and what it does not.

What counts as an instance

Clear cases, borderline cases and non-cases.

Tests for an instance

What would settle whether something falls under it.

  1. What would settle whether something is an instance of boccia? boundary
  2. Which borderline cases are argued about, and on what grounds? definition

Consequence of application

Rights, duties or decisions that follow from the label.

What the label licenses

What an agent may do once something is classified this way.

  1. What follows practically once something is treated as boccia? action
  2. What must an agent not infer from the label alone? action
Provenance, evidence and time Where every claim about a boccia came from and when it held.

A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.

Source and authority

Who said it, on what evidence, and how strongly.

Claim provenance and confidence

The authority behind each claim about a boccia and how confident it is.

  1. What identifies and describes a claim about a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about a claim about a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once a claim about a boccia is known, and what must it refuse? action

Time, versions and supersession

When a claim was true, when it was learnt, and what replaced it.

Validity period and supersession

How an old claim about a boccia is retired without being erased.

  1. What identifies and describes the validity of a claim about a boccia, and in what units or vocabulary? definition
  2. Who or what asserted this about the validity of a claim about a boccia, by which method, and when was it true? provenance
  3. What may an agent decide or do once the validity of a claim about a boccia is known, and what must it refuse? action

What the second pass must settle

  • Which of the bundles below does a real task actually need, and which are ceremony?
  • What does this thing have that the facets do not capture at all?
  • Which neighbouring kind is most often confused with a boccia, and on what evidence are they told apart?