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visual arts

vr.tr.visual-arts · thing-q36649

Let an agent handle visual arts by medium, movement, artists, works and rights, with sourced attribution.

Thing Registry Information and virtual systems INF.KNW

Bundle → Layer → Finding → Questions Filled

4 bundles · 8 layers · 8 findings · 16 questions

Medium Which art form.

Form

Painting, sculpture.

Form

Medium.

  1. Which medium or form is meant? definition
  2. Which specific entry fits? action

Technique

Methods.

Technique

Technique.

  1. Which techniques are used? definition
  2. How can they be learned? action
Works Artists and works.

Attribution

Who made it.

Attribution

Attribution.

  1. Who made the work, and how secure is the attribution? provenance
  2. Where is it held? provenance

Movement

Style.

Movement

Movement.

  1. Which movement or tradition does it belong to? definition
  2. Which period? provenance
Access Seeing art.

Description

Alt text.

Description

Accessible description.

  1. How should the work be described for blind or low-vision people? action
  2. Is the description accurate? boundary

Venues

Museums and galleries.

Venues

Venues.

  1. Where can the work be seen? provenance
  2. Is entry free? measurement
Rights Copyright and culture.

Copyright

Reproduction.

Copyright

Copyright.

  1. Is the work in copyright, and who licenses it? provenance
  2. Can an image be reused? boundary

Culture

Heritage.

Culture

Cultural heritage.

  1. Is the work tied to a community with rights over its use? boundary
  2. Were protocols followed? provenance

Classifiers Filled

Family
Thing Registry
Category
Information and virtual systems
Entry kind
thing
Plane
INF
Domain
INF.KNW
Other names and narrower kinds
seascape, photocollage, emoji art, Māori visual arts and crafts, digital compositing, computer graphics, anime/manga style, alpha compositing, video game graphics, vector based video game graphics, bird's-eye view, tile graphics

What it is Filled

Art forms that create works primarily visual in nature, such as painting, drawing, sculpture, printmaking, photography, film, design, crafts and digital and computer-generated art.

Why it exists Filled

Let an agent handle visual arts by medium, movement, artists, works and rights, with sourced attribution.

Distinguishing features Filled

  • Primarily visual
  • Many media and traditions
  • Fine and applied
  • Protected by copyright and moral rights

What robots and AI may and may not do Filled

Must not

  • Present a copy, forgery or generated image as an original by a named artist.
  • Reproduce protected works beyond what copyright and licences allow.
  • Remove or obscure an artist's credit.
  • Help sell looted or stolen art.

Only with a human decision

  • Authenticating or valuing a work.
  • Publishing images of identifiable people in artworks.

May

  • Describe and analyse visual artworks with credit to the artist.
  • Report provenance and ownership of works from catalogues and museums.

Moral aspects Filled

  • Artists depend on credit and rights to earn a living.
  • Looted art and contested heritage raise questions of restitution to communities.

Who is affected

  • Artists
  • Collectors and museums
  • Communities whose heritage it is

Owners Filled

Steward

The artist holds the rights; the owner holds the object.

Master systems

  • Stolen art registers
  • Museum collection databases

Links to other meta-models Filled

parent

  • Q735 - registry parent class

related

  • art - category
  • painting and photography - media
  • museum and gallery - venues
  • copyright - law

What else AI and robots need to interact with it Filled

Identity and identifiers required Filled

  • Vercy registry: vr.tr.visual-arts
  • Wikidata: Q36649 (https://www.wikidata.org/wiki/Q36649)

Direct properties not applicable Not applicable

Not applicable

Plane INF: no invented physical properties.

Recognition optional Filled

  • Media such as painting or photography
  • Movements and styles
  • Indigenous visual arts and crafts traditions
  • Images, objects and installations seen by viewers.

Capabilities and actions required Filled

  • identify medium and movement
  • attribute works to artists
  • describe images accessibly
  • respect rights in reproductions

Hazards and failure modes required Filled

  • Misattribution
  • Reproducing works without rights
  • Appropriating cultural heritage

Standards and interfaces required Filled

  • Copyright and moral rights
  • Artist resale right
  • Cultural property law

Context of use required Filled

  • Expression, communication, beauty, documentation and culture.
  • painting and drawing
  • sculpture
  • printmaking
  • photography and film
  • design and crafts
  • digital and computer art

Sources Filled

  1. Wikidata item Q36649: visual arts - identity and sense of the item
  2. Wikipedia: Visual arts - general description of the item

Open questions

  • Should media be separate entries?
  • How should works be linked?
  • How should Indigenous arts be credited?

Machine files

Provenance

thing registry research (pass 2) · unreviewed

Built from: models/things/publications/thing-q36649/spec.json