{
    "model": {
        "rank": 3792,
        "code": "thing-q8076",
        "model_id": "vr.tr.video-game-console",
        "name": "video game console",
        "purpose": "Let an agent handle video game consoles by model, generation, compatibility, features, safety and lifecycle.",
        "family": "Thing Registry",
        "category": "Physical world and living systems",
        "status": "research-draft",
        "kind": "thing",
        "plane": "PHY",
        "domain": "PHY.OBJ",
        "industry": "",
        "version": "",
        "url": "/models/thing/q8076/",
        "tier": 2,
        "score": 82,
        "payload": {
            "layer": "wikidata",
            "aliases": [
                "Kittenbot MeowBit",
                "Joipaw console",
                "Amazon Glow",
                "Children's Discovery System",
                "Razer Switchblade",
                "AYANEO NEXT Advance",
                "Dynavision",
                "TV Sports Star Model-105",
                "Intellivision",
                "Pyūta Jr",
                "Gameboard",
                "Tovertafel 2",
                "Play! Remote",
                "Light Pong",
                "InWin 309 Gaming Edition",
                "LaserCube",
                "Bud Light BL6",
                "G3x",
                "RCA Studio II",
                "Anbernic PAP Ⅱ",
                "Gameband",
                "Xueebaoy 180 In 1 Rertro Mini Arcade Game Console",
                "unnamed SNK console",
                "Namco Museum Mini Player",
                "unnamed Amazon console",
                "Asus Gamebox",
                "Cary42",
                "Slow Games",
                "VHS console",
                "FPGA based video game console",
                "R-Kaid-R",
                "R-Kaid-R SK-4",
                "BOB180",
                "Geoboi",
                "Brick Game",
                "Orb Gaming Mini Arcade Machine",
                "Nintendo Switch – OLED Model The Legend of Zelda™: Tears of the Kingdom Edition",
                "Super Game Boy",
                "Arcadia 2001",
                "Super Engine II"
            ],
            "aliasCount": 1594,
            "merged": 1654,
            "knownIn": 82,
            "facets": null,
            "markers": [],
            "lexicalClass": "",
            "senseRank": null,
            "alsoRegisteredAs": null,
            "source": {
                "dataset": "wikidata",
                "item": "Q8076",
                "url": "https://www.wikidata.org/wiki/Q8076",
                "license": "CC0 1.0"
            }
        },
        "research": {
            "vercy": "1.0-draft",
            "publication": {
                "status": "research-draft",
                "adjudicationStatus": "unreviewed",
                "publishableCanonical": false,
                "generatedAt": "2026-09-11T09:30:48Z",
                "providers": [
                    "Claude"
                ],
                "breadth": "written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify",
                "pass": 2,
                "wave": 1,
                "engine": "claude"
            },
            "metaModel": {
                "id": "THING-Q8076",
                "registryId": "vr.tr.video-game-console",
                "name": "video game console",
                "version": "0.2.0-wave.1",
                "entryKind": "thing",
                "family": "Thing Registry",
                "domain": [
                    "PHY.OBJ"
                ],
                "status": "research-draft"
            },
            "canonicalUrl": "https://ver.cy/models/thing/q8076/",
            "model": {
                "registry_id": "vr.tr.video-game-console",
                "name": "video game console",
                "purpose": "Let an agent handle video game consoles by model, generation, compatibility, features, safety and lifecycle.",
                "definition": "An electronic device that outputs video to a display and is designed mainly for playing video games, including home consoles, handheld consoles and hybrid devices, with controllers and game libraries.",
                "what_it_is_for": "Playing video games at home or on the move.",
                "affordances": [
                    "identify console models and generations",
                    "check game and accessory compatibility",
                    "set up parental controls",
                    "repair, resell or recycle consoles"
                ],
                "distinguishing_features": [
                    "Dedicated to games",
                    "Grouped into generations",
                    "Tied to a platform store and account",
                    "Often region-specific"
                ],
                "appearance": "Boxes or handheld units with controllers, ports and often a disc slot or cartridge slot.",
                "visual_identification": [
                    "Model numbers on the base or back",
                    "Home, handheld and hybrid form factors",
                    "Arcade cabinets and PCs are related but different"
                ],
                "physical_properties": [],
                "families_and_kinds": [
                    "home consoles",
                    "handheld consoles",
                    "hybrid consoles",
                    "retro and mini consoles",
                    "educational and toy consoles"
                ],
                "related_models": [
                    {
                        "relation": "is a kind of",
                        "target": "home appliance and electronic device",
                        "why": "category"
                    },
                    {
                        "relation": "runs",
                        "target": "video game",
                        "why": "software"
                    },
                    {
                        "relation": "uses",
                        "target": "game controller",
                        "why": "accessory"
                    },
                    {
                        "relation": "is contrasted with",
                        "target": "personal computer",
                        "why": "platform"
                    }
                ],
                "identifiers": [
                    {
                        "scheme": "model number",
                        "value_or_pattern": "manufacturer codes",
                        "note": "hardware"
                    }
                ],
                "standards_and_regulation": [
                    "Game age ratings such as PEGI and ESRB",
                    "WEEE electronic waste rules",
                    "Electrical safety standards"
                ],
                "failure_modes_and_hazards": [
                    "Overheating from blocked vents",
                    "Battery swelling in handhelds",
                    "In-game spending by children"
                ],
                "in_scope": [],
                "out_of_scope": [],
                "characteristics": []
            },
            "sources": [],
            "structure": {
                "bundles": [
                    {
                        "id": "identity",
                        "name": "Identity",
                        "description": "Which console.",
                        "rationale": "Models differ.",
                        "layers": [
                            {
                                "id": "model",
                                "name": "Model",
                                "description": "Model number.",
                                "findings": [
                                    {
                                        "id": "model-finding",
                                        "name": "Model",
                                        "description": "Console model.",
                                        "questions": [
                                            {
                                                "text": "Which console model and revision is it?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "text": "Which generation does it belong to?",
                                                "kind": "definition"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "region",
                                "name": "Region",
                                "description": "Region locks.",
                                "findings": [
                                    {
                                        "id": "region-finding",
                                        "name": "Region",
                                        "description": "Region.",
                                        "questions": [
                                            {
                                                "text": "Which region is the console from?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "text": "Are games region-locked?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "compatibility",
                        "name": "Compatibility",
                        "description": "Games and accessories.",
                        "rationale": "Compatibility decides purchases.",
                        "layers": [
                            {
                                "id": "games",
                                "name": "Games",
                                "description": "Libraries.",
                                "findings": [
                                    {
                                        "id": "games-finding",
                                        "name": "Games",
                                        "description": "Game compatibility.",
                                        "questions": [
                                            {
                                                "text": "Will this game run on this console?",
                                                "kind": "boundary"
                                            },
                                            {
                                                "text": "Is backward compatibility supported?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "accessories",
                                "name": "Accessories",
                                "description": "Controllers.",
                                "findings": [
                                    {
                                        "id": "accessories-finding",
                                        "name": "Accessories",
                                        "description": "Accessories.",
                                        "questions": [
                                            {
                                                "text": "Which controllers and accessories work with it?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "text": "Are third-party accessories safe?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "family",
                        "name": "Family",
                        "description": "Children and safety.",
                        "rationale": "Families need controls.",
                        "layers": [
                            {
                                "id": "controls",
                                "name": "Controls",
                                "description": "Parental settings.",
                                "findings": [
                                    {
                                        "id": "controls-finding",
                                        "name": "Controls",
                                        "description": "Parental controls.",
                                        "questions": [
                                            {
                                                "text": "How can parental controls and spending limits be set?",
                                                "kind": "action"
                                            },
                                            {
                                                "text": "Which age rating applies to the game?",
                                                "kind": "provenance"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "health",
                                "name": "Health",
                                "description": "Breaks and posture.",
                                "findings": [
                                    {
                                        "id": "health-finding",
                                        "name": "Health",
                                        "description": "Healthy use.",
                                        "questions": [
                                            {
                                                "text": "What guidance exists on breaks and screen time?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "text": "Are photosensitivity warnings relevant?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "lifecycle",
                        "name": "Lifecycle",
                        "description": "Repair and disposal.",
                        "rationale": "Consoles age.",
                        "layers": [
                            {
                                "id": "repair",
                                "name": "Repair",
                                "description": "Faults.",
                                "findings": [
                                    {
                                        "id": "repair-finding",
                                        "name": "Repair",
                                        "description": "Repair.",
                                        "questions": [
                                            {
                                                "text": "Is the fault covered by warranty?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "text": "Where can it be repaired?",
                                                "kind": "action"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "disposal",
                                "name": "Disposal",
                                "description": "Resale and recycling.",
                                "findings": [
                                    {
                                        "id": "disposal-finding",
                                        "name": "Disposal",
                                        "description": "Disposal.",
                                        "questions": [
                                            {
                                                "text": "How should accounts be removed before resale?",
                                                "kind": "action"
                                            },
                                            {
                                                "text": "Where can it be recycled?",
                                                "kind": "action"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "openQuestions": [
                "Should console generations be separate entries?",
                "How should model numbers be linked?",
                "How should toy consoles be classified?"
            ],
            "statistics": {
                "bundles": 4,
                "layers": 8,
                "findings": 8,
                "questions": 16
            }
        },
        "draft": {
            "generator": "vr.draft.v3",
            "status": "draft-generated",
            "researched": false,
            "archetype": "device, machine or tool",
            "method": "Written from the archetype playbook - what this kind of thing needs beyond identity and provenance - and from the structure that recurred across 6,333 models already researched by two engines. Applied to this entry by rule. No source was read for this thing and no claim here is researched. This entry carries no facets of its own, so they were inferred from its domain - a guess about a whole domain applied to one thing.",
            "facetsInferred": true,
            "nextPass": "A researcher replaces this draft with a sourced specification. Treat every sentence below as a proposal to argue with.",
            "purpose": "Give an agent a durable, checkable way to recognise a video game console, record what state it is in, and decide what may be done with it.",
            "whatItIs": "Let an agent handle video game consoles by model, generation, compatibility, features, safety and lifecycle.",
            "characteristics": {
                "substance": "material",
                "origin": "manufactured",
                "agency": "inert",
                "mobility": "varies"
            },
            "whatYouCanDoWithIt": [
                "observed and measured"
            ],
            "distinguishingFeatures": [
                "Names folded into this entry, which a task may need to split apart again: Kittenbot MeowBit, Joipaw console, Amazon Glow, Children's Discovery System, Razer Switchblade, AYANEO NEXT Advance, Dynavision, TV Sports Star Model-105, Intellivision, Pyūta Jr, Gameboard, Tovertafel 2.",
                "1654 finer distinctions are held as aliases rather than separate entries, because telling them apart needs a task that asks for it.",
                "Described in 82 Wikipedia languages, which is a measure of how widely the thing is known, not of how important it is."
            ],
            "openQuestionsForResearch": [
                "Which of the bundles below does a real task actually need, and which are ceremony?",
                "What does this thing have that the facets do not capture at all?",
                "Which neighbouring kind is most often confused with a video game console, and on what evidence are they told apart?"
            ],
            "whatItIsMadeOf": "matter you can touch",
            "physicalCharacter": [
                "Mobility varies between examples.",
                "Does nothing on its own; everything it does, something else did to it.",
                "These come from the domain this entry sits in rather than from the entry itself, so treat them as a first guess about the whole domain applied to one thing."
            ],
            "whatCanBeDoneWithIt": [
                "observe it, measure it, record its state"
            ],
            "howItIsRecognised": [
                "Recognised by form, by the arrangement of its controls, and by markings - a plate, a model number, a certification mark. Form alone rarely separates two models that do very different things."
            ],
            "relatedModels": [
                {
                    "relation": "covers",
                    "note": "Finer kinds folded into this entry because telling them apart needs a task that asks for it. Each is a model waiting to be split out when one does.",
                    "targets": [
                        "Kittenbot MeowBit",
                        "Joipaw console",
                        "Amazon Glow",
                        "Children's Discovery System",
                        "Razer Switchblade",
                        "AYANEO NEXT Advance",
                        "Dynavision",
                        "TV Sports Star Model-105",
                        "Intellivision",
                        "Pyūta Jr",
                        "Gameboard",
                        "Tovertafel 2"
                    ]
                }
            ],
            "standing": "Described in 82 Wikipedia languages, which measures how widely it is written about rather than how important or how common it is. 1654 finer distinctions are held inside this entry as names rather than as separate models.",
            "structure": {
                "bundles": [
                    {
                        "id": "identity-and-classification",
                        "name": "Identity, naming and classification",
                        "description": "How an agent tells one video game console from another, and a video game console from things that resemble it.",
                        "rationale": "Recognition comes before every other claim. Without stable identity nothing else in the model can be trusted to be about the same thing twice.",
                        "layers": [
                            {
                                "id": "naming-and-identifiers",
                                "name": "Names and identifiers",
                                "description": "The names this thing goes by and the identifiers that survive translation and time.",
                                "findings": [
                                    {
                                        "id": "preferred-name-and-aliases",
                                        "name": "Preferred name, aliases and local names",
                                        "description": "Which name to use, which names mean the same thing, and which merely sound similar.",
                                        "questions": [
                                            {
                                                "id": "preferred-name-and-aliases-q01",
                                                "text": "What identifies and describes the name of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q02",
                                                "text": "Who or what asserted this about the name of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "preferred-name-and-aliases-q03",
                                                "text": "What may an agent decide or do once the name of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "stable-identifiers",
                                        "name": "Stable identifiers and external keys",
                                        "description": "Identifiers that keep pointing at this kind of thing across systems and languages.",
                                        "questions": [
                                            {
                                                "id": "stable-identifiers-q01",
                                                "text": "What identifies and describes an identifier for a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q02",
                                                "text": "Who or what asserted this about an identifier for a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stable-identifiers-q03",
                                                "text": "What may an agent decide or do once an identifier for a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "classification-and-granularity",
                                "name": "Classification and granularity",
                                "description": "Where a video game console sits among kinds, and how finely a task needs to cut it.",
                                "findings": [
                                    {
                                        "id": "kind-and-parents",
                                        "name": "Kind, parents and neighbouring kinds",
                                        "description": "The classes this thing belongs to and the ones it is next to.",
                                        "questions": [
                                            {
                                                "id": "kind-and-parents-q01",
                                                "text": "What identifies and describes the kind of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q02",
                                                "text": "Who or what asserted this about the kind of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "kind-and-parents-q03",
                                                "text": "What may an agent decide or do once the kind of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    },
                                    {
                                        "id": "distinguishing-features",
                                        "name": "Distinguishing features",
                                        "description": "What separates a video game console from the things most often confused with it.",
                                        "questions": [
                                            {
                                                "id": "distinguishing-features-q01",
                                                "text": "What identifies and describes what distinguishes a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q02",
                                                "text": "Who or what asserted this about what distinguishes a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "distinguishing-features-q03",
                                                "text": "What may an agent decide or do once what distinguishes a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "form-and-composition",
                        "name": "Form, composition and condition",
                        "description": "What a video game console is made of, what shape and size it takes, and what state it is in.",
                        "rationale": "A physical thing can be measured, and a model that cannot record its measurements cannot support any decision that depends on them.",
                        "layers": [
                            {
                                "id": "form-and-dimensions",
                                "name": "Form and dimensions",
                                "description": "Shape, size, mass and the ranges these take across examples.",
                                "findings": [
                                    {
                                        "id": "measurable-dimensions",
                                        "name": "Measurable dimensions and their units",
                                        "description": "The quantities worth recording and the units they are recorded in.",
                                        "questions": [
                                            {
                                                "id": "measurable-dimensions-q01",
                                                "text": "What identifies and describes the dimensions of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q02",
                                                "text": "Who or what asserted this about the dimensions of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "measurable-dimensions-q03",
                                                "text": "What may an agent decide or do once the dimensions of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "material-and-composition",
                                "name": "Material and composition",
                                "description": "Materials, parts and how they are put together.",
                                "findings": [
                                    {
                                        "id": "parts-and-materials",
                                        "name": "Parts and materials",
                                        "description": "What a video game console is built from and which parts are replaceable.",
                                        "questions": [
                                            {
                                                "id": "parts-and-materials-q01",
                                                "text": "What identifies and describes the composition of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q02",
                                                "text": "Who or what asserted this about the composition of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "parts-and-materials-q03",
                                                "text": "What may an agent decide or do once the composition of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "condition-and-integrity",
                                "name": "Condition and integrity",
                                "description": "Wear, damage, health and the difference between working and broken.",
                                "findings": [
                                    {
                                        "id": "condition-assessment",
                                        "name": "Condition, damage and health",
                                        "description": "How the condition of a video game console is judged and by whom.",
                                        "questions": [
                                            {
                                                "id": "condition-assessment-q01",
                                                "text": "What identifies and describes the condition of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q02",
                                                "text": "Who or what asserted this about the condition of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "condition-assessment-q03",
                                                "text": "What may an agent decide or do once the condition of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "place-and-movement",
                        "name": "Place and movement",
                        "description": "Where a video game console is, how it got there and where it may go (varies).",
                        "rationale": "A thing that can move needs its position recorded with a time, or every later claim about it is about a place it has left.",
                        "layers": [
                            {
                                "id": "location-and-placement",
                                "name": "Location and placement",
                                "description": "Position, containment and the reference frame the position is given in.",
                                "findings": [
                                    {
                                        "id": "position-and-frame",
                                        "name": "Position, container and reference frame",
                                        "description": "Where a video game console is, and what that position is measured against.",
                                        "questions": [
                                            {
                                                "id": "position-and-frame-q01",
                                                "text": "What identifies and describes the location of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q02",
                                                "text": "Who or what asserted this about the location of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "position-and-frame-q03",
                                                "text": "What may an agent decide or do once the location of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "movement-and-transfer",
                                "name": "Movement and transfer",
                                "description": "How a video game console is carried, installed or relocated.",
                                "findings": [
                                    {
                                        "id": "movement-events",
                                        "name": "Movement events and constraints",
                                        "description": "What counts as a movement, what records it and what limits it.",
                                        "questions": [
                                            {
                                                "id": "movement-events-q01",
                                                "text": "What identifies and describes the movement of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q02",
                                                "text": "Who or what asserted this about the movement of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "movement-events-q03",
                                                "text": "What may an agent decide or do once the movement of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "state-and-lifecycle",
                        "name": "State and lifecycle",
                        "description": "The states a video game console passes through and the events that move it between them.",
                        "rationale": "Most decisions about a thing depend on what state it is in now, which is a claim with a time on it, not a property.",
                        "layers": [
                            {
                                "id": "lifecycle-stages",
                                "name": "Lifecycle stages",
                                "description": "From coming into existence to ceasing to be one of these.",
                                "findings": [
                                    {
                                        "id": "stages-and-transitions",
                                        "name": "Stages and transitions",
                                        "description": "The stages worth naming and what moves a video game console between them.",
                                        "questions": [
                                            {
                                                "id": "stages-and-transitions-q01",
                                                "text": "What identifies and describes the lifecycle of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q02",
                                                "text": "Who or what asserted this about the lifecycle of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "stages-and-transitions-q03",
                                                "text": "What may an agent decide or do once the lifecycle of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "observations-and-status",
                                "name": "Observations and current status",
                                "description": "What is observed about a video game console, how often and by whom.",
                                "findings": [
                                    {
                                        "id": "observation-record",
                                        "name": "Observation record",
                                        "description": "How an observation of a video game console is recorded so that it can be superseded rather than overwritten.",
                                        "questions": [
                                            {
                                                "id": "observation-record-q01",
                                                "text": "What identifies and describes an observation of a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q02",
                                                "text": "Who or what asserted this about an observation of a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "observation-record-q03",
                                                "text": "What may an agent decide or do once an observation of a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "function-and-principle",
                        "name": "Function and operating principle",
                        "description": "What video game console is for and how it achieves it.",
                        "rationale": "Two devices with the same name can work on different principles, and the principle is what predicts failure and constrains use.",
                        "layers": [
                            {
                                "id": "intended-function",
                                "name": "Intended function",
                                "description": "The job it does, and the jobs it is used for anyway.",
                                "findings": [
                                    {
                                        "id": "function-record",
                                        "name": "Function, principle and variants",
                                        "description": "What it does, how, and which variants do it differently.",
                                        "questions": [
                                            {
                                                "id": "function-record-q01",
                                                "text": "What function does video game console perform, on what operating principle, and which variants differ in that principle?",
                                                "kind": "definition"
                                            },
                                            {
                                                "id": "function-record-q02",
                                                "text": "What use falls outside the intended function but happens in practice?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "capacity-and-rating",
                                "name": "Capacity and rating",
                                "description": "The numbers that say what it can do and where it stops.",
                                "findings": [
                                    {
                                        "id": "ratings",
                                        "name": "Ratings and their conditions",
                                        "description": "Rated capacity, power, throughput and the conditions each assumes.",
                                        "questions": [
                                            {
                                                "id": "ratings-q01",
                                                "text": "What ratings characterise video game console, in what units, and under what stated conditions?",
                                                "kind": "measurement"
                                            },
                                            {
                                                "id": "ratings-q02",
                                                "text": "What happens beyond the rating - degradation, refusal, damage - and how is that detected?",
                                                "kind": "action"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "operation-and-state",
                        "name": "Operation, controls and state",
                        "description": "How video game console is operated and what state it is in right now.",
                        "rationale": "An agent acting on a device needs its current state and the controls that change it, not just its specification.",
                        "layers": [
                            {
                                "id": "controls-and-modes",
                                "name": "Controls and modes",
                                "description": "What can be set, what that changes, and what is interlocked.",
                                "findings": [
                                    {
                                        "id": "control-surface",
                                        "name": "Control surface and interlocks",
                                        "description": "The settings available and the conditions that block them.",
                                        "questions": [
                                            {
                                                "id": "control-surface-q01",
                                                "text": "What controls and modes does video game console have, and what does each change?",
                                                "kind": "definition"
                                            },
                                            {
                                                "id": "control-surface-q02",
                                                "text": "Which actions are interlocked or forbidden in which state, and what must be true before acting?",
                                                "kind": "action"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "condition-and-maintenance",
                                "name": "Condition and maintenance",
                                "description": "Wear, service intervals, consumables and the line between working and broken.",
                                "findings": [
                                    {
                                        "id": "service-record",
                                        "name": "Condition, service and consumables",
                                        "description": "What is consumed, what is serviced, and how condition is judged.",
                                        "questions": [
                                            {
                                                "id": "service-record-q01",
                                                "text": "What consumables and service does video game console need, at what interval, and on whose authority?",
                                                "kind": "measurement"
                                            },
                                            {
                                                "id": "service-record-q02",
                                                "text": "What evidence separates a unit that is working from one that is out of service?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "kind-model-unit",
                        "name": "Kind, model and unit",
                        "description": "Whether a claim about video game console is about the kind, a product line, or one physical unit.",
                        "rationale": "This is the boundary most often got wrong for made things, and getting it wrong mixes a catalogue entry with the machine in the yard.",
                        "layers": [
                            {
                                "id": "level-of-reference",
                                "name": "Level of reference",
                                "description": "The three levels and what belongs at each.",
                                "findings": [
                                    {
                                        "id": "level-rules",
                                        "name": "What belongs to kind, model and unit",
                                        "description": "Which properties are shared by all of them and which are not.",
                                        "questions": [
                                            {
                                                "id": "level-rules-q01",
                                                "text": "Which facts about video game console hold for every one of them, which for a model, and which only for one unit?",
                                                "kind": "boundary"
                                            },
                                            {
                                                "id": "level-rules-q02",
                                                "text": "What identifies an individual unit, and what should an agent do when it has only the kind?",
                                                "kind": "action"
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "standards-and-conformity",
                                "name": "Standards and conformity",
                                "description": "The standards a working example must meet and who attests it.",
                                "findings": [
                                    {
                                        "id": "conformity",
                                        "name": "Standards, marks and attestation",
                                        "description": "Which standard applies, who certifies, and what the mark means.",
                                        "questions": [
                                            {
                                                "id": "conformity-q01",
                                                "text": "Which standards govern video game console, issued by whom, and what does conformity actually assert?",
                                                "kind": "provenance"
                                            },
                                            {
                                                "id": "conformity-q02",
                                                "text": "What may an agent conclude from a certification mark, and what may it not?",
                                                "kind": "boundary"
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    },
                    {
                        "id": "provenance-and-evidence",
                        "name": "Provenance, evidence and time",
                        "description": "Where every claim about a video game console came from and when it held.",
                        "rationale": "A claim without a source and a time cannot be superseded, only overwritten, and an agent that overwrites loses the ability to explain itself.",
                        "layers": [
                            {
                                "id": "source-and-authority",
                                "name": "Source and authority",
                                "description": "Who said it, on what evidence, and how strongly.",
                                "findings": [
                                    {
                                        "id": "claim-provenance",
                                        "name": "Claim provenance and confidence",
                                        "description": "The authority behind each claim about a video game console and how confident it is.",
                                        "questions": [
                                            {
                                                "id": "claim-provenance-q01",
                                                "text": "What identifies and describes a claim about a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q02",
                                                "text": "Who or what asserted this about a claim about a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "claim-provenance-q03",
                                                "text": "What may an agent decide or do once a claim about a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            },
                            {
                                "id": "time-and-versions",
                                "name": "Time, versions and supersession",
                                "description": "When a claim was true, when it was learnt, and what replaced it.",
                                "findings": [
                                    {
                                        "id": "validity-and-supersession",
                                        "name": "Validity period and supersession",
                                        "description": "How an old claim about a video game console is retired without being erased.",
                                        "questions": [
                                            {
                                                "id": "validity-and-supersession-q01",
                                                "text": "What identifies and describes the validity of a claim about a video game console, and in what units or vocabulary?",
                                                "kind": "definition",
                                                "answer_data": [
                                                    "identifiers",
                                                    "types and classes",
                                                    "values with units",
                                                    "explicit unknowns"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q02",
                                                "text": "Who or what asserted this about the validity of a claim about a video game console, by which method, and when was it true?",
                                                "kind": "provenance",
                                                "answer_data": [
                                                    "authority",
                                                    "method",
                                                    "evidence",
                                                    "event time",
                                                    "knowledge time"
                                                ]
                                            },
                                            {
                                                "id": "validity-and-supersession-q03",
                                                "text": "What may an agent decide or do once the validity of a claim about a video game console is known, and what must it refuse?",
                                                "kind": "action",
                                                "answer_data": [
                                                    "permitted actions",
                                                    "preconditions",
                                                    "refusals",
                                                    "escalation"
                                                ]
                                            }
                                        ]
                                    }
                                ]
                            }
                        ]
                    }
                ]
            },
            "statistics": {
                "bundles": 8,
                "layers": 17,
                "findings": 19,
                "questions": 51
            }
        }
    }
}