game
Let an agent handle games by type, rules, players, age suitability and safety, and separate games from sports and gambling where law does.
Research draft, second pass
A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.
written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify
Researched by: Claude
Purpose and description
Let an agent handle games by type, rules, players, age suitability and safety, and separate games from sports and gambling where law does.
A structured activity undertaken for enjoyment, sometimes also for education or competition, with rules and goals, including board, card, video, outdoor and fairground games.
What it is for: Play, entertainment, learning and social connection.
It can be play it; learn and teach its rules; design and publish it; rate it, for age suitability.
Distinguishing features
Rules and goals, played for enjoyment
Physical, tabletop or digital
Gambling games are regulated differently
Sports are games with physical competition
What it looks like
Boards, cards, screens, mazes, bouncy castles and carnival stalls; the game is the rules and play.
How it is recognised
Rules and components
Age ratings such as PEGI or ESRB
Carnival games and inflatables as physical play
Related models
is a kind of - recreative work
is confused with - physical competition
is confused with - stakes of money
has part - structure
In practice
Families and kinds
board and card games
video games
party and carnival games
mazes and physical play
educational games
Identifiers
PEGI or ESRB rating age label video game ratings
BoardGameGeek id numeric tabletop games
Standards and regulation
PEGI and ESRB rating systems
Toy safety law such as EU Directive 2009/48/EC
Gambling law on loot boxes in some countries
EN 14960 for inflatable play equipment
Failure modes and hazards
Small parts choking risk
Injuries on inflatables
Gambling-like mechanics for children
Excessive play
Also called
+455
Where this came from
wikidata · CC0 1.0
Also registered as vr.tr.game-4
Drafted structure
Bundle to layer to finding to question, as the second pass will find it: 4 bundles · 8 layers · 8 findings · 16 questions.
Type and rules What game.
Rules define a game.
Type
Board, card, video, physical.
Type
Game type.
- What type of game is it? definition
- How many players? measurement
Rules
How to play.
Rules
The rules.
- What are the rules and goal? definition
- Which edition of the rules applies? provenance
Suitability Who it is for.
Age and content suitability protect players.
Age rating
PEGI, ESRB, toy labels.
Rating
Age rating.
- What is its age rating, and why? provenance
- Does it have content warnings? boundary
Accessibility
Inclusive play.
Accessibility
Accessibility options.
- What accessibility options does it offer? definition
- Can it be played with disabilities? boundary
Safety Physical and financial.
Games can pose physical and financial risks.
Physical safety
Small parts, inflatables.
Physical safety
Physical hazards.
- Does it have small parts or other hazards? boundary
- Is inflatable equipment certified and supervised? boundary
Spending
In-game purchases.
Spending
Purchases and gambling mechanics.
- Does it include paid loot boxes or in-game purchases? boundary
- What parental controls exist? action
Creation Makers and rights.
Games are creative works with rights.
Makers
Designers and publishers.
Credits
Who made it.
- Who designed and published it? provenance
- When? provenance
Rights
Copyright and trademarks.
Rights
Rights in the game.
- Who holds rights to the game? provenance
- Are the rules themselves protected? boundary
What the second pass must settle
- Should game types be separate entries?
- How should age ratings be linked?
- How should loot boxes be classified?