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Research draft

frame rate

vr.tr.frame-rate · XCT.QTY

Let an agent explain frame rate and its effects, choose rates for capture, editing and playback, and diagnose frame rate problems.

Thing Registry Cross-cutting context

Research draft, second pass

A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.

written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify

Researched by: Claude

Purpose and description

Let an agent explain frame rate and its effects, choose rates for capture, editing and playback, and diagnose frame rate problems.

The frequency at which consecutive images are displayed or captured in video, film, animation and games, measured in frames per second, with common values such as 24 for film, 25 or 30 for television and 60 or higher for games and displays; frame rate affects motion smoothness, file size and compatibility.

What it is for: Video, film, animation and interactive graphics.

It can be explain frame rate and its perception; choose a frame rate for a project; convert between frame rates; diagnose low or inconsistent frame rates.

Distinguishing features

Temporal sampling of images

Standard values

Perceptual effects

Performance metric in games

What it looks like

Not physical; a setting and measurement.

Physical character

cinema standard: 24 fps - traditional

common video standards: 25, 30, 50, 60 fps - by region and use

How it is recognised

Frames per second

Smoothness of motion

Refresh rate is the display property

Related models

is a kind of - category

physical quantity

is a kind of - category

performance metric

is related to - rate concept

speed

is related to - displays and cameras

electronics

In practice

Families and kinds

capture frame rates

playback and broadcast frame rates

game rendering frame rates

high frame rate video

variable frame rate

Standards and regulation

Broadcast standards for frame rates

SMPTE and ITU recommendations

Failure modes and hazards

Judder from mismatched rates

Dropped frames

Photosensitive seizure risk from flicker

Also called

low frame rate

Where this came from

wikidata · CC0 1.0

Drafted structure

Bundle to layer to finding to question, as the second pass will find it: 4 bundles · 8 layers · 8 findings · 16 questions.

Understand What frame rate does.

Perception.

Perception

How it looks.

Perception

Perception.

  1. How does frame rate affect perceived smoothness and motion blur? definition
  2. Why does film use 24 frames per second? provenance

Terms

Frame rate versus refresh rate.

Terms

Terms.

  1. How do frame rate, refresh rate and shutter speed differ? definition
  2. How do they interact? definition
Choose Selecting a rate.

Purpose and standard.

Project

Rate for a project.

Project

Project.

  1. Which frame rate suits this project, considering delivery platform and look? action
  2. Which regional broadcast standard applies? provenance

Convert

Frame rate conversion.

Convert

Conversion.

  1. How can footage be converted between frame rates without judder? action
  2. What is pulldown? definition
Performance Games and rendering.

Consistency matters.

Games

Game frame rates.

Games

Games.

  1. What frame rate is this system achieving, and how can it be improved? measurement
  2. Why does consistency matter as much as the average? definition

Diagnose

Problems.

Diagnose

Diagnosis.

  1. What causes dropped frames or stutter in this playback or capture? action
  2. Which tools measure frame rate? provenance
Safety Health and accessibility.

Flicker.

Flicker

Photosensitivity.

Flicker

Photosensitivity.

  1. Could this content flicker at rates that risk photosensitive seizures, according to guidelines? boundary
  2. Which standards govern flashing content? provenance

History

History of frame rates.

History

History.

  1. How did frame rate standards develop in film and television? provenance
  2. What is high frame rate cinema? definition

What the second pass must settle

  • Should refresh rate be a separate entry?
  • How should broadcast standards be linked?
  • How should game performance guidance be linked?