streaming media
Let an agent explain streaming media and how it works, relay protocols, codecs and delivery from technical references, describe services, live streaming and cloud gaming, and distinguish streaming from downloading, broadcasting and progressive download.
Research draft, second pass
A second pass drafted this model: the structure a model of this thing needs, and what is known about it in the world. The line under this one says how the second half was obtained - researched against sources, or recalled without web access, in which case nothing here was read anywhere and every claim is a lead to verify. Unreviewed either way.
written by Claude from model knowledge without web access - no source was read, every claim is a lead to verify
Researched by: Claude
Purpose and description
Let an agent explain streaming media and how it works, relay protocols, codecs and delivery from technical references, describe services, live streaming and cloud gaming, and distinguish streaming from downloading, broadcasting and progressive download.
Multimedia content delivered over a network and played as it arrives, rather than downloaded in full first, including live streams such as webcasts and livestreams and on-demand video and audio, and by extension streaming channels, cloud gaming that streams rendered gameplay, peer-to-peer television and streamed ebooks; streaming relies on codecs, adaptive bitrate protocols such as HLS and DASH, content delivery networks and, for live events, low-latency transport.
What it is for: Delivering audio, video and games over networks.
It can be explain how streaming works; relay protocols and codecs; describe services and uses; distinguish from download and broadcast.
Distinguishing features
Play while receiving
Adaptive bitrate
Live and on demand
CDN delivery
What it looks like
Not a visible object; video and audio playing from a network.
Physical character
common protocols: HLS, DASH, RTMP, WebRTC list
common codecs: H.264, H.265, AV1, AAC, Opus list
share of internet traffic: majority note - video streaming, industry estimates
How it is recognised
Media played as it arrives over a network
Livestreams, webcasts, streaming channels, cloud gaming, P2PTV, ebook streaming
Downloading stores the file first; broadcasting uses radio waves or cable; progressive download is a hybrid
Related models
is a kind of - in registry terms
uses - and audio codecs
is delivered by - at scale
is contrasted with - which stores files first
In practice
Families and kinds
on-demand video and music streaming
live streaming, livestreams and webcasts
streaming channels and FAST channels
cloud gaming
peer-to-peer television
ebook and content streaming
Standards and regulation
MPEG-DASH and HLS specifications
Copyright and licensing rules for streamed content
Net neutrality and audiovisual media regulation
Accessibility rules for captions
Failure modes and hazards
Buffering and quality drops
Piracy and unlicensed streams
Confusing streaming with broadcasting
Also called
Where this came from
wikidata · CC0 1.0
Drafted structure
Bundle to layer to finding to question, as the second pass will find it: 4 bundles · 8 layers · 8 findings · 16 questions.
Understand What streaming is.
Science.
Definition
Definition.
Definition
Definition.
- What is streaming media, and how does it differ from downloading and broadcasting? definition
- Is the question about streaming in general, a service, live streaming or cloud gaming? boundary
Kinds
Kinds.
Kinds
Kinds.
- How do on-demand streaming, livestreams, webcasts, streaming channels, cloud gaming and P2PTV differ? definition
- Which entry fits the specific kind? action
Technology How it works.
Science.
Protocols
Protocols and codecs.
Protocols
Protocols.
- How do adaptive bitrate protocols, codecs and CDNs deliver streams? provenance
- Which references are standard? provenance
Live
Live and low latency.
Live
Live.
- How do live streams and cloud gaming achieve low latency? provenance
- Which sources are cited? provenance
Use Services and use.
Practice.
Services
Services.
Services
Services.
- What kinds of streaming services exist, and how do they license content? provenance
- Which entry fits the specific service? action
Creators
Creators.
Creators
Creators.
- How do creators livestream, and what equipment and platforms do they use? action
- Which entry fits live streaming platform? action
Context Impact and history.
Context.
Impact
Impact.
Impact
Impact.
- How has streaming changed media industries, with positions attributed? provenance
- Which entry fits the media industry? action
History
History.
History
History.
- How did streaming develop from RealAudio and early webcasts to today? provenance
- Which entry fits the history of the internet? action
What the second pass must settle
- Should live streaming and cloud gaming be separate primary entries?
- How should technical standards be linked?
- The registry entry has merged aliases naming distinct services; should they be split off?